User Experience Designer with over 16 years of collective experience in interaction, UI, and visual design for enterprise software applications. My core strength is in designing buildable, scalable, and extensible software solutions for the enterprise.
I have designed for a variety of media including print, web, and mobile and have a solid understanding on when to push the envelope, yet work within the boundaries of technology. I have worked in a variety of domains including CRM, HCM, content management, news media, retail, and advertising and my career has spanned user experience design, graphic design, design management, product management, marketing, and advertising, This experience provides me with a solid understanding on how to distill complex business problems in to simple and elegant software solutions.
I have worked effectively with globally distributed teams, including product management, engineering, marketing, documentation, product operations, sales, and executives, to build and support end-to-end solutions.
I am currently designing the user interface and user experience for a new product that will change the way people will gather and shape data to gain business insights.
Specialties: User experience design, product definition, UI design, visual design, information architecture, prototyping, accessibility, user research/evaluation, project management, art direction, design management, and design mentoring.
Principal User Experience Designer @ Lead the overall user experience of REV, from product discovery to purchase and play. Our goal is to create an approachable and delightful data preparation experience for Business Users who need to work with data for various uses.
* Identify and define product features based on research and feedback from actual, as well as potential, users.
* Applied lean start-up methods to define and build a MVP version of product to validate product concept, and drive future releases based on user adoption and feedback.
* Define and specify IA, UI framework, and detailed interaction designs for product; and direct the product visual design
* Support in the creation of various marketing websites and materials From June 2013 to Present (2 years 5 months) San Francisco Bay AreaDirector, User Experience @ Defined the strategy and vision for Saba's product user experience; engage with customers, partners, internal stakeholders to define and validate product requirements; architect and lead a team of multi-disciplinary designers in defining the product UI. From August 2011 to June 2013 (1 year 11 months) San Francisco Bay AreaSr. User Experience Designer @ Hired to define the next generation performance management solutions. From June 2011 to August 2011 (3 months) San Francisco Bay AreaProduct Designer @ Part of the founding team, designed and developed the overall User Experience, concepts, and UI framework for Goombal, a cloud based event planning and management solution. Interviewed potential users to identify product requirements. Directed the visual design and UI development for the first version of the solution. From March 2010 to June 2011 (1 year 4 months) San Francisco Bay AreaPrincipal User Experience Designer/UI Standards Architect @ Defined and designed key concepts for SAP Sales OnDemand, including writing functional specifications and overseeing the implementation of the concepts. Prior to that I worked on several next generation SAP UI/UX proof of concepts for various application solutions and led the definition of the pattern based User Experience Standards for SAP's enterprise software applications. From February 2008 to May 2011 (3 years 4 months) San Francisco Bay AreaSenior User Experience Designer @ Led the definition of the User Experience Standards for SAP's enterprise software applications. From February 2005 to February 2008 (3 years 1 month) San Francisco Bay AreaSenior User Experience Designer @ Lead UI design activities for various products/product features, including, Siebel 8.0 Task-based UI, Siebel 7.0 - 7.7 Order management, Call Center, Sales, ERM, and PRM applications, including requirements gathering, UI and visual design, and usability evaluation. From January 2001 to January 2005 (4 years 1 month) San Francisco Bay AreaUser Experience Designer @ I developed interaction, UI, and visual designs for Siebel 7.0 Self-service applications. Conducted user research and usability evaluations for various products. Contributed to the definition of Siebel 7.0 web and mobile UIs. From November 1999 to January 2001 (1 year 3 months) San Francisco Bay AreaSenior Graphic/Web Designer @ Managed overall corporate brand consistency and adherence to standard. I designed and produced all corporate marketing and trade show material for the US market. Additionally, I defined the visual design and information architecture for corporate web sites including production. From January 1997 to October 1999 (2 years 10 months) San Francisco Bay AreaGraphic Designer @ Worked in full-time or freelance positions at various advertising and design companies
Designed and produced various websites, marketing collateral, newsletters, presentation
material and brand systems.
Clients included Informix Software, Inc., Harcourt Brace and Co., New Image
Architects, Eason Communications, and Butler Marketing and Advertising Inc. From 1993 to 1999 (6 years) Graphic Designer @ Designed the layout and graphics for the daily front pages and special editorial news sections for the newspaper. From January 1995 to August 1995 (8 months) Melbourne, Florida Area
Mohini Wettasinghe is skilled in: Visual Design, Interaction Design, Usability, User Interface Design, User Experience, Design Thinking, Design Management, Design Leadership, Graphic Design, User Experience Design, Information Architecture, Art Direction, Product Development, Project Management, User-centered Design, Heuristic Evaluation, Usability Testing, Contextual Inquiry, Usability Engineering, User Research, Experience Design, Mobile Design, Product Management, User Interface, Persona, Information Design, Design Strategy, Wire Framing, Mobile Devices, User Scenarios, Enterprise Software, Human Computer..., Rapid Prototyping, Accessibility, Task Analysis, Wireframes, Mockups, Paper Prototyping, Card Sorting, Mobile Applications, OmniGraffle, Axure, Requirements Gathering, Information..., Participatory Design