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Rand Fitzpatrick

Science + Technology Coordinator

Securing the Cloud(s) @ HashiCorp

Denver, Colorado, United States

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Rand Fitzpatrick's Email Addresses & Phone Numbers

Rand Fitzpatrick's Work Experience

Perkins + Will

Science + Technology Coordinator

2002 to 2004

Pioneers of the Inevitable

Sr. Product Manager

August 2010 to March 2011


Product Manager (Contract)

2011 to 2011

Rand Fitzpatrick's Education

University of Southern California

1997 to 2001

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About Rand Fitzpatrick's Current Company

Perkins + Will

About Rand Fitzpatrick

đź“– Summary

Science + Technology Coordinator @ Perkins + Will From 2002 to 2004 (2 years) Sr. Product Manager @ Pioneers of the Inevitable Product Management, Design and Strategy for Pioneers of the Inevitable (aka Songbird). Evaluating market requirements and establishing design for expansion of the product to span desktop, web and mobile contexts, supported by a multi-node sync service and an extensible API layer for integration with 3rd party media services. From August 2010 to March 2011 (8 months) Product Manager (Contract) @ Fitbit Product Management, focusing on building out the Public and Commercial APIs for Fitbit. Driving innovation and product development in the self-tracking and wellness ecosystem being established with Fitbit at its core. From 2011 to 2011 (less than a year) Research Associate @ USC Dornsife Cognitive Neuroscience Center Designed and conducted fMRI research experiments focusing on understanding the sub-regions of the visual cortex. Collaborated on design and implementation of experimental stimuli management web application. From 2005 to 2007 (2 years) Science + Technology Coordinator @ Hellmuth, Obata + Kassabaum Responsible for the planning and acquisition phases of new work capture in the Science + Technology division for the Western region. Managed teams of designers and engineers to establish project approaches and conceptual plans in response to client requests. From 2004 to 2006 (2 years) Lead Designer @ Techne Consulting Software design consulting ranging from custom video conferencing applications in Java to e-Commerce platforms. From 1999 to 2001 (2 years) Product Management @ Heroku Providing technical product management services for Heroku, a company. Working to build out a more mature Product Management organization within the company, and designing the next major stack, to provide a product that moves to anticipate major market needs and serve high-value customers in the near term.Heroku Private Spaces: Leading the design and productization of a major new product – an application execution environment providing flexible service topologies, configurable and secure networks, and highly isolated resources for applications. This allows customers to meet trust and compliance goals, run modern clustered applications, and move their applications closer to their end-users. Heroku Metrics: Designed and delivered a new event stream processing system, initially surfaced to users as a new metrics interface. The system provides visibility into and guidance around application performance, helping users to optimize their applications for their current and expected utilization. From November 2013 to December 2014 (1 year 2 months) San Francisco Bay AreaChief Product Officer @ OkCupid Labs Co-founder of OkCupid Labs, building an innovation center to deliver new products in the social matching domain. Focusing on building a flexible suite of products and technical services to test and evaluate new interaction designs and algorithmic matching techniques across a wide range of experiences.Opal: Leading UX and system architecture design of an adaptive recommendation and discovery application, leveraging multiple social and non-social datasets. Relies on a stream processing and graph traversal back-end to collect and classify information, with results being delivered to users via web and native mobile applications. • opal.ioOkCupid Labs Portfolio: A diverse portfolio of products meant to explore the possible opportunities in social matching, including dating, housing, collaboration, and events. • From September 2011 to August 2013 (2 years) San Francisco Bay AreaHead of Product @ Singly First employee, responsible for bootstrapping recently funded personal data startup into functional operation and focusing the delivery of the product. Providing data-oriented market analysis, product design, requirements and testing, while hiring and managing the engineering team. SINGLY: Leading the design and specification of a trusted distributed hosting platform for personal data storage and compute resource, using lxc containerization and xen virtualization technology. Building out a developer platform and API. • singly.comTHE LOCKER PROJECT: Guiding the design of the technical architecture, APIs, security and utility of the Locker Project, an open source personal data system built in node.js. • lockerproject.orgTELEHASH: Guiding the development and implementation of TeleHash, a distributed P2P protocol designed to allow for uninterrupted communication across diverse network topologies. • From February 2011 to September 2011 (8 months) Associate Director, Product Management @ AT&T Interactive Product Management and Engineering leadership for the Search Intelligence division at AT&T Interactive (ATTi). Utilized agile product and engineering practices to rapidly launch and improve applications and features focusing on search relevance, search usability, mobile search and social search and discovery systems. Implemented metrics-based approach to evaluating product/feature value and feasibility, and used this approach to improve the high-value output of various engineering teams.SEARCH RELEVANCE: Guided the design and implementation of the new solr-based search platform, incorporating geographic, ontological and social components into an algorithmic search model. Also initiated efforts to bring machine learning techniques to bear on search relevance, aiming to improve search results over time.SEARCH USABILITY: Designed and guided the implementation of new search interface tools, including novel forms of multi-modal search (voice, map, single-search-box), natural language processing engines for query comprehension, and discovery feedback mechanisms, assisting users in their searches. MOBILE SEARCH: Managed the creation and evolution of the Syndication API, the search service powering ATTi’s mobile search applications. Iteratively improved methods to increase user satisfaction and engagement in the mobile search arena by working closely with mobile users and engineers.SOCIAL SEARCH + DISCOVERY: Provided requirements and algorithm design along with search UX design for new social search site (still in private beta). Worked to simplify and focus on core usability, and to add flexibility to the site to be able to capture emergent usage patterns of early user groups. From November 2008 to July 2010 (1 year 9 months) Product and Program Manager @ MusicIP Product Management of multi-product portfolio, spanning web, desktop and embedded markets, along with interface and usability design. Market analysis, implementation and launch. SOCIAL MUSIC SITE: Designed, launched and grew social music site, highlighting algorithmic discovery of music and sharing of music discovery modes and playlists.WEB PLATFORM: Design and implementation of communication architecture and REST API for distributed data aggregation and query access from across the globe. DESKTOP PLATFORM: Design and management of multi-OS SDK. Requirements and specification of clear C++ interface layer for ease of integration with other desktop and web services. MOBILE/EMBEDDED PLATFORM: Requirements and specification of a modular and scalable system to allow portability of software into multiple target environments. Targeting ARM 7 and 9, Blackfin DSP, iPhone, BlackBerry and related platforms. From November 2007 to November 2008 (1 year 1 month) Product Manager and General Manager @ Bitscribe Agile management of design and development for complex enterprise applications developed in Rails and PHP. Responsible for client-interface, domain modeling and process guidance in maintaining agile relationships.INTERNATIONAL MEDIA CLIENT: Information architecture for an internationalized process management and media control system for a large media company. ENTERPRISE LOGISTICS SYSTEM: Design of a multi-element logistics system, including an EDI interface layer, optical scanner integration, and flexible data output and reporting. DIGITAL ASSET MANAGEMENT: Design and implementation of a data management system to serve as a bridge between multiple existing applications for a print on demand company. Focus on data standardization and interoperability. From 2006 to November 2007 (1 year) Senior Manager of Product Management @ HashiCorp Staff Product Manager @ GitHub Leading GitHub's Code Intelligence efforts, the design and buildout of new platform primitives that allow for effective scale, and mentoring product management and engineering staff on productization of data-intensive features. Improving code search, code analysis and navigation, semantic code understanding, and intelligent synthesis of core relationships on the platform for recommendations, threat analysis, and platform health. From October 2017 to May 2020 (2 years 8 months) Director of Product Management @ Heroku Providing product management leadership for Heroku’s large-scale data system products and initiatives, including stream processing, scalable data science, and machine learning platform capabilities. These capabilities allow Heroku (and the greater Salesforce suite of products) to maintain market leadership in machine intelligence, all while maintaining ease of use and understanding. From November 2015 to October 2017 (2 years) San Francisco Bay AreaHead of Product @ Projector The Projector platform provided contextual and personalized notifications, making applications a more relevant part of users’ lives. I lead the analysis of market opportunities, design of the system architecture, and development of algorithmic approaches to relevance. Domain + Attention Inference Engine: Projector combines signals from external sources with derived (learned) signal from internal processes to create an expressive model of contextual user attention. Probabilistic Graphical Models: Sophisticated analyses provide probabilistic graphical relationships and likelihoods of relevance and interaction between entities (or groups of entities). Dataflow Engine: A flexible dataflow engine unifies contextual models with custom business logic, enabling a rich system of distribution strategies to meet a broad set of experiences and flows. From December 2014 to October 2015 (11 months) San Francisco Bay Area

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Frequently Asked Questions about Rand Fitzpatrick

What company does Rand Fitzpatrick work for?

Rand Fitzpatrick works for Perkins + Will

What is Rand Fitzpatrick's role at Perkins + Will?

Rand Fitzpatrick is Science + Technology Coordinator

What is Rand Fitzpatrick's personal email address?

Rand Fitzpatrick's personal email address is r****[email protected]

What is Rand Fitzpatrick's business email address?

Rand Fitzpatrick's business email addresses are not available

What is Rand Fitzpatrick's Phone Number?

Rand Fitzpatrick's phone (303) ***-*386

What industry does Rand Fitzpatrick work in?

Rand Fitzpatrick works in the Computer Software industry.

Who are Rand Fitzpatrick's colleagues?

Rand Fitzpatrick's colleagues are Phil Haack, Stanley Goldman, Don Okuda, Dana Lawson, Froilan Rivera, Clay Miller, Ian Olsen, Frances Zlotnick, Anais Gonzalez, and Matt Colyer

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In a nutshell

Rand Fitzpatrick's Personality Type

Extraversion (E), Sensing (S), Thinking (T), Judging (J)

Average Tenure

1 year(s), 6 month(s)

Rand Fitzpatrick's Willingness to Change Jobs



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