Instructor, Motion Graphics @ Seattle Film Institute
Concept Artist/Illustrator @ Freelance
Concept Artist @ Hidden Path Entertainment
Education:
Concept Art, Digital Painting, Texturing @
FuturePoly
About:
Instructor, Motion Graphics @ From December 2015 to Present (1 month) Concept Artist/Illustrator @ Providing:
• Concept Art, Company Branding and Illustration Services
• Gallery Artwork and Group Shows
• Private Portrait Commissions
• IP Development
Selected Exhibitions:
2015
Conventions
OrcaCon, Norwescon - Seattle, WA (forthcoming)
Solo Exhibition
Essentia - Seattle, WA
Group Exhibition
White Wolf, Spirit
Instructor, Motion Graphics @ From December 2015 to Present (1 month) Concept Artist/Illustrator @ Providing:
• Concept Art, Company Branding and Illustration Services
• Gallery Artwork and Group Shows
• Private Portrait Commissions
• IP Development
Selected Exhibitions:
2015
Conventions
OrcaCon, Norwescon - Seattle, WA (forthcoming)
Solo Exhibition
Essentia - Seattle, WA
Group Exhibition
White Wolf, Spirit of the Forest
Ikiya - Treviso, Italy From 2014 to Present (1 year) Concept Artist @ Windborne - Steam/PC
• Created whimsical fantasy concept art
• Created style guide, marketing assets and game logo.
• Developed visual language for painted icons and user interface elements.
Defense Grid 2 - Steam/PC, PS4, Xbox One
• Created Concepts for achievement icons as well as assets for 65 individual achievements.
• Created Marketing Illustrations, including posters and player instruction cards.
• Translated achievements over multiple platforms, creating over 260 individual assets.
Chroma - PC
• Created 2D and 3D assets for team use during game development. From January 2013 to February 2015 (2 years 2 months) UI Artist (Contract) placed by Boldman Creative Solutions @ Age of Empires II: HD Edition - Steam/PC
• Digitally Painted and extended background images to HD format.
• Batch processed hundreds of images, ensuring quality and reducing production costs. From October 2012 to January 2013 (4 months) Motion Graphics/VFX Artist (Contract) @ Guild Wars 2 - PC
Cinematics Department:
• Created motion graphics and custom content for 2.5D Videos.
• Digitally painted background to account for parallax, matching the original concept style.
VFX Department:
• Created real-time particle effects using proprietary tool sets.
• Polished and optimized existing effects, significantly improving performance.
• Designed and painted decals for use in custom game decal effects. From January 2011 to June 2012 (1 year 6 months) Concept Artist/Illustrator @ Unreleased 2D Animated Short - Film
• Researched and developed visual styling for film to create an edgy, gritty aesthetic.
• Created concepts for environments and characters.
Advertising Pitch Projects - Mobile/iOS, Augmented Reality
• Created concepts for advertising and storytelling pitch projects.
• Painted layered background illustrations for use in animations. From June 2011 to January 2012 (8 months) Art Director, Student Short Film @ Art Directed student team of 9 artists creating a 50 second animated short fantasy-based medieval film.
• Managed team of 3 concept artists, as well as 6 interdisciplinary artists.
• Created concept art and color keys for environments and props.
• Established weekly check-ins to provide feedback
• Worked with Assistant Director for planning and scheduling of Production Milestones. From February 2010 to May 2011 (1 year 4 months)
Concept Art @ Imaginism Studios' In-House WorkshopConcept Art, Digital Painting, Texturing @ FuturePolyBFA, Production Animation @ Digipen Institute of Technology Marisa Erven is skilled in: Concept Design, Conceptual Art, Illustration, Digital Painting, Cinematics, Environment Art, Art Direction, Drawing, Photoshop, Texturing, Graphic Design, Motion Graphics, 2D art, Color Theory, After Effects
Websites:
http://www.marisaerven.com/
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