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Chuck Rossi

Director, Software Infra and Release

Director, Software Infra and Release at Anduril Industries

San Francisco Bay Area

Section title

Chuck Rossi's Email Addresses & Phone Numbers

Chuck Rossi's Work Experience

Anduril Industries

Director, Software Infra and Release

Irvine, CA

RStor - Secure, Connect, Orchestrate


Saratoga, CA

Open Source Defense


Chuck Rossi's Education

Rochester Institute of Technology

Bachelor of Science (BS), Computer Science

1984 to 1989

Chuck Rossi's Professional Skills Radar Chart

Based on our findings, Chuck Rossi is ...

Cause-and-effect oriented

What's on Chuck Rossi's mind?

Based on our findings, Chuck Rossi is ...

52% Left Brained
48% Right Brained

Chuck Rossi's Estimated Salary Range

About Chuck Rossi's Current Company

Anduril Industries

Working on software release infrastructure for UAVs, sensors, and other devices related to AI and physical security.

Frequently Asked Questions about Chuck Rossi

What company does Chuck Rossi work for?

Chuck Rossi works for Anduril Industries

What is Chuck Rossi's role at Anduril Industries?

Chuck Rossi is Director, Software Infra and Release

What is Chuck Rossi's personal email address?

Chuck Rossi's personal email address is c****[email protected]

What is Chuck Rossi's business email address?

Chuck Rossi's business email addresses are not available

What is Chuck Rossi's Phone Number?

Chuck Rossi's phone (**) *** *** 219

What industry does Chuck Rossi work in?

Chuck Rossi works in the Defense & Space industry.

Who are Chuck Rossi's colleagues?

Chuck Rossi's colleagues are Trae Stephens, Jonathan Hsu, John Harris, Min-Shi Hsiao, Calvin Hareng, Garrett Dycus, Kevin Ehmry, Palmer Luckey, Alexander Reynolds, and David Dykes

About Chuck Rossi

📖 Summary

Director, Software Infra and Release @ Anduril Industries Working on software release infrastructure for UAVs, sensors, and other devices related to AI and physical security. Irvine, CAAdvisor @ RStor - Secure, Connect, Orchestrate Working with the RStor team on large-scale infrastructure and release process. Saratoga, CACo-Founder @ Open Source Defense 100% gun rights,0% culture war Consultant @ National Shooting Sports Foundation | NSSF Working with the NSSF and member companies in the shooting, hunting, and outdoor space to help them navigate policies around social media content and advertising. Also working with social media and commerce platforms to help them evaluate risk, improve policies, and increase fairness with regard to companies in this industry.Please reach out if you're in either industry (social or outdoor) and are having issues. Engineering Director, Release Engineering @ Facebook • Hired to take over Facebook’s release engineering duties in early 2008 with 60 million users and about 300 employees. Currently responsible for automating and expanding all of Facebook’s release processes, including web and mobile release. • Developed an organic “DevOps” style quasi-continuous deployment pipeline that allows to release continuously throughout the day and night. Worked on expanding this model to mobile deployments for iOS and Android and delivered a system that allows us to release the most used mobile apps in the world every week on a fixed schedule. • Manage a large team with people in Menlo Park, NYC, London, and Tel Aviv. From January 2008 to November 2018 (10 years 11 months) Menlo Park, CASenior Build and Release Engineer @ Google, Inc. • One of Google's early release engineers. Worked as team lead and worked with my team in California and NYC to handle all build and release duties for Google AdWords, Commerce, and Maps Frontend services.• Grew team, mentored new employees, taught onboarding classes, worked on SOX compliance, and worked to expand release engineering’s role within Google.• Supported AdWords services in production by working with Ads SREs to optimize datacenter usage and reporting. Worked on new push and drain procedures to eliminate customer facing downtime during normal production pushes. From May 2004 to January 2008 (3 years 9 months) Mountain View, CASenior MTS - Build and Release @ VMware, Inc. • Hired as VMware's first build and release engineer as early double digit employee. Helped to develop and expand VMware's release infrastructure. Added multiple members to the team and worked as Release Team Lead. Reported directly to Senior Director of R&D.• Implemented, oversaw, and maintained all things related to VMware's development and release process for all of VMware's products. Led a team of release engineers who designed, implemented, and maintained various parts of VMware's development and release infrastructure. Provided a solid release process and repeatable build environment which included orderly releases of all products to QA, engineers, web team, CD creators, and ultimately customers.• Developed and maintained official build process, Tinderbox build system, developer build tools, source control wrappers and tools, build reporting and statistics, and internal build group productivity tools• Developed web based tools to report on build, branch, and project status for use by developers and product managers.• Managed Perforce source control system. Dealt with Perforce optimization, performance, backup and recovery operations. Provided end user support for developer, QA, and doc team Perforce users. Maintained legacy CVS system.• Expanded and maintained build machine resources. From August 1999 to April 2004 (4 years 9 months) Palo Alto, CAPrincipal Software Engineer @ NetGravity • Designed and implemented the system management component of AdServer 4.x using Talarian SmartSockets publish/subscribe mechanism. The system managed overall AdServer operation, job scheduling, and system status via Java based UI.• Ported all NetGravity products to various Unix platforms (AIX, DEC Unix, Irix, Linux, Solaris) and Windows NT.• Designed and implemented installation and packaging programs and procedures for Unix install and upgrade of the product.• Created, maintained, and expanded internal development environments on NT and Unix. Created release procedures for multiple concurrent branches and releases of the product under CVS. Ran the daily and nightly build system, maintained the CVS repository, fixed build problems, and implemented new build functionality as the products grew.• One of original 10 employees. From October 1995 to August 1999 (3 years 11 months) San Mateo, CAMember Technical Staff @ Silicon Graphics, Inc. • Member of the group responsible for defining and implementing an interactive television system on a CORBA based distributed object system. Was involved with all stages of ITV development including settop application design and coding, server design and coding, ITV deployment at customer sites, debugging, administration, and asset management.• Implemented an ITV service which acted as a web style client/server system that delivered HTML data to the settop. Responsible for developing client and server code that handled requests for URLs, delivery of CGI data, and other tasks normally handled by an HTTP daemon. Responsible for developing CGI programs that interfaced with various external programs (sports reservation system, subscriber database system, bookmark system, etc.).• Designed and implemented the core data delivery system for delivering non-video data to the settop including server component and settop library and API. System dynamically delivered data via IDL or TCP connection depending on data size and network configuration (US Patent 5,802,284). From November 1993 to October 1995 (2 years) Mountain View, CASenior Associate Programmer @ IBM, Almaden Research Center • Developed an image toolkit and API which provided application developers access to many different formats of raster and vector image data. The toolkit also provided a way to do basic image manipulations such as scaling, rotation, and colorspace transformation in an intelligent manner, transparent to the calling application (US Patent 6,600,840).• Developed a general data storage, communication, and presentation system for an enterprise level network. The system was based on distributed operation of cooperating peer agents, using OSF's DCE. Was used to implement an enterprise wide intelligent fax system. Responsible for designing and creating a toolkit and API for the system. From June 1992 to November 1993 (1 year 6 months) San Jose, CASoftware Engineer @ IBM, Almaden Research Center • Worked on fax and scanner products for the IBM RS 6000, providing image handling, conversion, and viewing capabilities under X11.• Worked on porting the NeXTStep 2.0 Workspace Manager to the IBM RS 6000.• Responsible for release management of AIX 3.1 and OSF/1 on the IBM PS/2.• Responsible for compiler evaluation, tools development, and software configuration management issues. Also responsible for developing and maintaining an overall development environment and source control procedures across multiple development platforms.• Worked on porting commands and libraries from official OSF releases. From June 1989 to June 1992 (3 years 1 month) Palo Alto, CAConsultant @ United States Digital Service • Worked with the USDS team in Washington DC on software projects for the Social Security Administration and the FBI. From June 2015 to May 2017 (2 years) Washington D.C. Metro Area

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In a nutshell

Chuck Rossi's Personality Type

Introversion (I), Sensing (S), Thinking (T), Perceiving (P)

Average Tenure

3 year(s), 11 month(s)

Chuck Rossi's Willingness to Change Jobs



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