James Iliff is Co-founder and Chief Creative Officer of Survios, a virtual reality startup focusing on engaging games and immersive technology. Iliff is a virtual reality designer with a background in VR headsets and motion capture installations, working in the areas of avatar embodiment, interactive cinema, and narrative architecture. He has spoken at the Wearable Technologies Conference, Sweden Game Conference, interviewed in the Wall Street Journal, Los Angeles Times, VentureBeat, and Gamasutra among others. Prior to co-founding Survios, he was the producer of Project Holodeck, a full-motion virtual reality project at the USC Interactive Media and Games Division.
Co-founder & Chief Creative Officer @ Team of Dreamers, Makers, Artists, Thinkers, and Gamers. Focus: Engaging games. Immersive tech. Unparalleled presence. From June 2013 to Present (2 years 7 months) Producer & Lead Designer @ Project Holodeck is a virtual reality platform built with consumer facing technology, DIY off-the-shelf components, cutting-edge custom software, and creatively integrated peripherals, including the Oculus Rift and Razer Hydra. The goal of Project Holodeck is to bring 360-degree 6-DOF full-body virtual reality out of the research lab and into a fun, accessible consumer gaming platform. We want to make the dream of a VR play space a reality, and at a affordable cost. From March 2012 to May 2013 (1 year 3 months) Community Team @ Founded in 1994, Insomniac Games is an independent game developer with studios in Burbank, Calif. and Durham, NC. In 17+ years, we've sold more than 35 million console videogames worldwide. All of our titles have been developed exclusively for PS one, the PlayStation 2, and the PlayStation 3 - where we’ve developed more games and sold more copies collectively than any competitor so far. Insomniac has produced three of PlayStation’s most recognizable franchises: Resistance, Ratchet & Clank and the first three Spyro the Dragon games. From May 2012 to October 2012 (6 months) Web Developer & Graphic Designer @ talkTECH Communications is a business and technology communications firm focused on public relations and interactive marketing for early stage tech start-ups and small to medium size businesses (SMBs) looking to generate buzz about new technology products or service offerings. From August 2010 to April 2012 (1 year 9 months) Co-Founder & Film Director @ From October 2009 to October 2010 (1 year 1 month) Market Analyst @ Responsibilities:
- Conducted market research and competitive analysis for clients.
- Ghost-authored published articles in the technology, healthcare, and entertainment industries. From August 2009 to June 2010 (11 months)
B.A., Interactive Entertainment, Minor in Psychology @ University of Southern California From 2010 to 2013 A.A., Film Studies @ Santa Monica College From 2009 to 2010 Architectural Engineering @ The University of Kansas From 2008 to 2009 Literature and Philosophy @ Cair Paravel Latin School From 2004 to 2008 James Iliff is skilled in: Motion Capture, Virtual Reality, Level Design, Web Development, Graphic Design, Social Media Strategy, Digital Marketing, Film Editing, Screenwriting, Kinect SDK, PhaseSpace Mocap, Unity3D Engine, VRPN, Valve Source Engine, Hammer Editor
Websites:
http://www.jamesiliff.com,
http://www.imdb.com/name/nm3787221/,
https://twitter.com/jimbo2goom//