Image of Drew Goya

Drew Goya's email & phone number

Principal Software Engineer at Riot Games

Drew Goya's Phone Numbers

Drew Goya's Work Experience

Riot Games

Principal Software Engineer

Los Angeles, California, United States

VideoAmp

Product Owner and Tech Lead - Cleanrooms

February 2020 to September 2020

Santa Monica, California, United States

VideoAmp

Chief Architect

June 2019 to February 2020

Santa Monica

Drew Goya's Education

Washington University in St. Louis

Bachelor of Applied Science (BASc), Computer Science

1999 to 2002

USC

2003 to 2004

Drew Goya's Professional Skills Radar Chart

Based on our findings, Drew Goya is ...

Methodical
Autonomous
Reflective

What's on Drew Goya's mind?

Based on our findings, Drew Goya is ...

52% Left Brained
48% Right Brained

Drew Goya's Estimated Salary Range

About Drew Goya's Current Company

VideoAmp

Frequently Asked Questions about Drew Goya

What company does Drew Goya work for?

Drew Goya works for VideoAmp


What is Drew Goya's role at VideoAmp?

Drew Goya is Chief Architect


What is Drew Goya's personal email address?

Drew Goya's personal email address is d****[email protected]


What is Drew Goya's business email address?

Drew Goya's business email address is [email protected]***.***


What is Drew Goya's Phone Number?

Drew Goya's phone (213) ***-*429


What industry does Drew Goya work in?

Drew Goya works in the Computer Games industry.


About Drew Goya

💼 Past Experience

Drew Goya's job experience at Riot GamesDrew Goya is currently a Chief Architect at VideoAmp from June 2019 to February 2020 (9 months) in Santa Monica. He also has experience with senior data engineering, engineering culture, and administrating a company.1994 - Drew Goya was born in Santa Monica and raised in nearby Ventura, California. From 1994-2001, Drew attended Wesleyan University in Connecticut and then graduated magna cum laude with a degree in computer engineering in 1999.2001 - Drew Goya joins Riot Games as a Principal Software Engineer.2008 - Drew Goya is promoted to data engineering and starts working with budgets and waste data.2009 - Drew Goya takes over as the Engineering Director for video gaming product at Riot Games.2010 - Drew Goya leads the migration from Amazon Web Services to our own data center, saving $300k/mo. In this role, Drew also develops a data stack and API for the VideoAmp DSP.2011 - Drew Goya moves to Los Angeles and starts working with senior data engineering, engineering culture, and administrating a company.2013 - Drew Goya moves to El Segundo and starts working as Sr. Software Engineer for video gaming product at Riot Games.2015 - Drew Goya is promoted to Principal Software Engineer at Riot Games.2016 - Drew Goya is named the Director of Engineering at VideoAmp.2018 - Drew Goya takes over as the Director of Engineering at Riot Games in Los Angeles. In this role, Drew oversees the development of a wide variety of engineering software across the company, including data engineering, RTB engineering, and engineering culture.2019 - Drew Goya is named Chief Architect at VideoAmp in Santa Monica, California. In this role, Drew oversees the design, development, and Maintaining of VideoAmp's suite of linear TV and cross-screen products.2020 - Drew Goya is named Vice President of Engineering at VideoAmp. In this role, Drew is responsible for directing 4 teams (27)- (8), and for overall development of the VideoAmp DSP.- Drew Goya has interests inGENERAL ELECTRICITY, SPARK, KUBERNETES, AND STAYIN' FOCUSED ON REPORTING GOOD RESULTS.


🎓 Education

Drew Goya has a Bachelor of Applied Science (BASc), Computer Science at Washington University in St. Louis from 1999 to 2002. Drew also STUDIED at USC from 2003 to 2004. Drew's education has prepared him for his current role as an Engineer atContinuum. Drew is a self-starter with a great work ethic who is always looking for ways to improve.


💡 Technical & Interpersonal Skills

Skills and Abilities that Drew Goya possesses include:- Principal Software Engineer at Riot Games from June 2019 to February 2020 (9 months) in Santa Monica, California- Senior Data Engineer at Riot Games from July 2018 to June 2019 (1 year) in Los Angeles, California- Chief Architect at VideoAmp from May 2018 to July 2018 (3 months) in Santa Monica, CA- Spearhead the adoption of agile methodologies across the company- Directed 4 Teams (27)- (8) Fullstack - Node.js, React, Typescript- (5) Data Science - Forecasting, Optimization, R&D- (10) Data Engineering - ETL, Warehousing, Analytics- (4) RTB Engineering - Bidding andDistributed Systems- Led the migration from Amazon Web Services to our own data center- Led the development of a multi-tiered pacing model for the VideoAmp DSP-Designed a data stack and a set of APIs to service VideoAmp’s suite of linear TV and cross-screen products- Moved the Bidder from Spray to Akka HTTP- Director of Engineering at VideoAmp from January 2016 to September 2016 (9 months) in Santa Monica, California- Directed 3 Teams (15)- (8) Fullstack - Node.js, Angular- (3) Data Science - Forecasting, R&D- (4) RTB Engineering - Bidding and Distributed Systems- Oversaw the complete rewrite of our DSP Single Page Application in Angular-Designed a Lambda Architecture to ingest and surface ad delivery statistics-Built a forecasting API, running live queries against our warehouse- Principal Software Engineer at Riot Games from February 2020 to September 2020 (8 months) in Santa Monica, California, United States- Senior Data Engineer at Riot Games from July 2018 to June 2019 (1 year) in Los Angeles, California- Key Architect at VideoAmp from May 2018 to July 2018 (3 months) in Santa Monica, CA- Director of Engineering at VideoAmp from September 2016 to May 2018 (1 year 9 months) in Santa Monica, California- Directed 4 Teams (27)- (8) Fullstack - Node.js, React, Typescript- (5) Data Science - Forecasting, Optimization, R&D- (10) Data Engineering - ETL, Warehousing, Analytics- (4) RTB Engineering - Bidding andDistributed Systems- Led the migration from Amazon Web Services to our own data center- Led the development of a multi-tiered pacing model for the VideoAmp DSP-Designed a data stack and a set of APIs to serve VideoAmp’s suite of linear TV and cross-screen products- Moved the Bidder from Spray to Akka HTTP- Senior Software Engineer at Riot Games from July 2018 to June 2019 (9 months) in Santa Monica, California- Key Architect at VideoAmp from May 2018 to July 2018 (3 months) in Santa Monica, CA- Director of Engineering


Drew Goya’s Personal Email Address, Business Email, and Phone Number

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In a nutshell

Drew Goya's Ranking

Ranked #833 out of 16,660 for Chief Architect in California

Drew Goya's Personality Type

Introversion (I), Sensing (S), Thinking (T), Perceiving (P)

Average Tenure

1 year(s), 8 month(s)

Drew Goya's Willingness to Change Jobs

Unlikely

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