Budding software engineer soon to be graduating from the beautiful University of Texas at Austin. I enjoy making video games in my spare time, but I'm more interested in web development as a career. I have full-stack experience and am always happy to learn new tools and techniques.
SDE Intern @ Worked with the Mechanical Sensei team within
Budding software engineer soon to be graduating from the beautiful University of Texas at Austin. I enjoy making video games in my spare time, but I'm more interested in web development as a career. I have full-stack experience and am always happy to learn new tools and techniques.
SDE Intern @ Worked with the Mechanical Sensei team within the Supply Chain Optimization Technologies department.
My project involved distributing part of the Mechanical Sensei supply chain simulator. This resulted in a runtime decrease from ~9h 40m to ~2h 50m in the most extreme cases.
Main technologies used: Java, S3, SQS. From June 2015 to August 2015 (3 months) Instructor @ I taught "FPS Game Design with Unreal Development Kit," "3D Game Design with Minecraft," and "RPG Game Design with Neverwinter Nights 2." From June 2013 to July 2013 (2 months)
Bachelor of Arts (B.A.), Computer Science, Junior @ The University of Texas at Austin From 2012 to 2016 Christian Dinh is skilled in: C, C++, Java, C#, Unity3D, JavaScript, HTML, CSS, Software Development, Eclipse
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