Celia Hodent's Email & Phone Number
Game UX Consultant / PhD in Psychology (Freelance)
Celia Hodent's Email Addresses
Celia Hodent's Phone Numbers
Celia Hodent's Work Experience
Ubisoft
Playtest Project Manager
August 2010 to December 2011
Ubisoft
"Strategic Innovation Lab" Manager
March 2008 to August 2010
SupInfoGame
Psychology & usability teacher
January 2010 to June 2010
Télé Images
Scriptwriter
January 2001 to January 2004
Aleatorik productions
CEO
January 1999 to January 2004
Show more
Show less
Celia Hodent's Education
Paris 5 Sorbonne (University René Descartes, Institute of Psychology)
January 1996 to January 2004
Ecole Active Bilingue
January 1981 to January 1996
Show more
Show less
Celia Hodent's Professional Skills Radar Chart
Based on our findings, Celia Hodent is ...
What's on Celia Hodent's mind?
Based on our findings, Celia Hodent is ...
Celia Hodent's Estimated Salary Range
About Celia Hodent's Current Company
Freelance
Show more
Show less
Frequently Asked Questions about Celia Hodent
What company does Celia Hodent work for?
Celia Hodent works for Freelance
What is Celia Hodent's role at Freelance?
Celia Hodent is Game UX Consultant / PhD in Psychology
What is Celia Hodent's personal email address?
Celia Hodent's personal email addresses are c****[email protected], and c****[email protected]
What is Celia Hodent's business email address?
Celia Hodent's business email address is celia.hodent@***.***
What is Celia Hodent's Phone Number?
Celia Hodent's phone (**) *** *** 126
What industry does Celia Hodent work in?
Celia Hodent works in the Entertainment industry.
About Celia Hodent
💼 Past Experience
Celia Hodent is currently a Scriptwriter at Télé Images from 2001 to 2004 (3 years), in Paris, France. Designing and writing the scenario of a point-and-click adventure video game based on psychology. Game UX Consultant / PhD in Psychology at Freelance in Cary, NC. 10+ year experience working as a game user experience expert in the video game industry at your service.Tailored consulting, workshops, lectures, such as:- Workshops on game UX, UX strategy, and cognitive science tailored to game studios- Workshops on game-based UX, to help any company apply game mechanics to their products, systems, or services.- Unconscious biases and inclusion workshops for any type of company- Ethics in the game industry- Tailored consulting workFor more details and to send me an inquiry, please go to celiahodent.com/consulting. Director of User Experience at Epic Games from July 2013 to October 2017 (4 years 4 months) in Cary, NC. UX strategy development for the studio.Building a UX team and a UX lab for the studio.UX Director on Fortnite. Organizing and hosting the first Game UX Summit: https://www.epicgames.com/game-ux-summitUX Lead at LucasArts from January 2012 to June 2013 (1 year 6 months) in San Francisco Bay Area. UX strategy development for the studio.UX expertise: Conducting UX reviews and user research with the teams. Projects: Star Wars 1313 (unreleased), Star Wars: First Assault (unreleased), casual games (iOS). Playtest Project Manager at Ubisoft from August 2010 to December 2011 (1 year 5 months) in Montreal, Canada Area.user experience expertise on Rainbow 6 Patriots AAA title (playtests, expert reviews, focus groups, telemetry, etc.), giving training sessions on psychology and neurosciences applied to video games, in order to improve the player's experience (usability, flow, emotion, motivation, pacing, etc.),Projects: Rainbow 6 Patriots, Driver San Francisco. "Strategic Innovation Lab" Manager at Ubisoft from March 2008 to August 2010 (2 years 6 months) in Montreuil, France. The Strategic Innovation Lab is a Think Tank located in Paris HQ whose mission is to explore new ideas and methods, mostly on organizational and innovation areas, and provide Ubisoft teams with concrete tools. - UX insights for various Ubisoft games. I especially closely worked with the Games for Everyone department. - Animating training sessions about learning ("How Does The Brain Learn?") at the Ubisoft's internal training program (Design Academy) for Creative Directors, Game Designers, Level Designers and Gameplay Programmers. -Finding ways to enrich the user experience (usability, emotion, motivation, GameFlow).Projects for which I gave UX/brain insights or training sessions: Classic Word Games (Nintendo DS), My Coach IP (DS), Galaxy Racers (DS), Far Cry 3, Assassin's Creed IP. Psychology & usability teacher at SupInfoGame from January 2010 to
🎓 Education
Celia Hodent's educational background and work readiness is based on Aethera’s requirements for the successful H-1B visa process. Hodent holds a Baccalaureat Scientifique (option biologie), Biology, General at Ecole Active Bilingue from1981 to1996. Hodent also holds a PhD, cognitive psychology at Paris 5 Sorbonne (University René Descartes, Institute of Psychology) from 1996 to 2004. Hodent’s education has provided her with the skills and knowledge required for a successful career in the field of cognitive psychology. Hodent has asteroidal fire and is currently a PhD candidate at Paris 5 Sorbonne under the supervision of Professor Xavier Bordes.
💡 Technical & Interpersonal Skills
Celia Hodent has over 10 years of experience working as a game user experience expert in the video game industry. Celia Hodent is currently a Scriptwriter at Télé Images from 2001 to 2004 in Paris, France. Designing and writing the scenario of a point-and-click adventure video game based on psychology. Celia Hodent has worked as a game user experience expert for game studios, helping companies apply game mechanics to their products, systems, or services. Celia Hodent has also worked as a UX designer for Ubisoft, specializing in UX Reviews and User Research.For more details and to send me an inquiry, please go to celiahodent.com/consulting. Celia Hodent is the Director of User Experience at Epic Games from July 2013 to October 2017 in Cary, NC. UX strategy development for the studio. UX Director on Fortnite.Organizing and hosting the first Game UX Summit: https://www.epicgames.com/game-ux-summitProjects: Fortnite, Unreal Engine 4, Spyjinx (PC and mobile), Paragon, Battle Breakers (mobile), VR demos. UX lead at LucasArts from January 2012 to June 2013 in San Francisco Bay Area. UX strategy development for the studio.UX expertise: Conducting UX reviews and user research with the teams.Projects: Star Wars 1313 (unreleased), Star Wars: First Assault (unreleased), casual games (iOS).Playtest Project Manager at Ubisoft from August 2010 to December 2011 (1 year 5 months) in Montreal, Canada Area. UX/brain insights or training sessions: Classic Word Games (Nintendo DS), My Coach IP (DS), Galaxy Racers (DS), Far Cry 3, Assassin's Creed IP.UX/brain insights or training sessions: Rainbow 6 Patriots, Driver San Francisco. "Strategic Innovation Lab" Manager at Ubisoft from March 2008 to August 2010 (2 years 6 months) in Montreuil, France. The Strategic Innovation Lab is a Think tank located in Paris HQ whose mission is to explore new ideas and methods, mostly on organizational and innovation areas, and provide Ubisoft teams with concrete tools. UX insights for various Ubisoft games. I especially closely worked with the Games for Everyone department.UX insights for various Ubisoft games. I also worked with the Animation Department in the Ubisoft's internal training program (Design Academy) for Creative Directors, Game Designers, Level Designers and Gameplay Programmers.Finding ways to enrich the user experience (usability, emotion, motivation, GameFlow).Projects for which I gave UX/brain insights or training sessions: Classic Word Games (Nintendo DS), My Coach IP (DS), Galaxy Racers (DS), Far Cry 3, Assassin's Creed IP.Composer, writer, singer, and guitarist in the band.
Celia Hodent’s Personal Email Address, Business Email, and Phone Number
are curated by ContactOut on this page.Celia Hodent's Email Addresses
Celia Hodent's Phone Numbers
10x your recruitment & sales conversations
Contact over 250M professionals instantly by email or phone. Reveal personal & work email addresses, as well as phone numbers accurately with our ContactOut Chrome extension.In a nutshell
Celia Hodent's Personality Type
Extraversion (E), Intuition (N), Feeling (F), Judging (J)
Average Tenure
2 year(s), 0 month(s)
Celia Hodent's Willingness to Change Jobs
Unlikely
Likely
Open to opportunity?
There's 93% chance that Celia Hodent is seeking for new opportunities
Celia Hodent's Social Media Links
/in/celiahodent