April 2015 to October 2017
Software Engineer Intern
November 2013 to April 2014
Shanghai City, China
Senior Software Engineer
November 2017 to August 2018
San Francisco Bay Area
Software Engineering Intern
July 2014 to October 2014
Shanghai City, China
Mountain View, California, United States
August 2018 to August 2020
Palo Alto, California, United States
What company does Bo Cao work for?
Bo Cao works for NetEase
What is Bo Cao's role at NetEase?
Bo Cao is Software Engineer
What industry does Bo Cao work in?
Bo Cao works in the Computer Games industry.
Software Engineer @ NetEase From April 2015 to October 2017 (2 years 7 months) HangzhouSoftware Engineer Intern @ Intel Corporation Responsible for Qemu backend in the project of virtualizing TPM for HVM in Xen, dived into low-level Linux kernel to add new APIs in Qemu backend to support TPM virtualization. From November 2013 to April 2014 (6 months) Shanghai City, ChinaSenior Software Engineer @ Netease Games Build automation for online MMO game Crusaders of Light, iOS, Android and PC Gameroom.Responsible for CoL game engine maintenance, intergreted 3rd party sdks.Added notification, deeplink support for mobile platforms. From November 2017 to August 2018 (10 months) San Francisco Bay AreaSoftware Engineering Intern @ Microsoft Developed a simple online accounting website using ASP.NET, Angular JS, Bootstrap, hosted on Azure.Developed a website to test REST APIs of Api.Service component of MSDN publishing system CAPS. From July 2014 to October 2014 (4 months) Shanghai City, ChinaSoftware Engineer @ Waymo Mountain View, California, United StatesSoftware Engineer @ Lyft Level 5 is Lyft’s self-driving division with offices in Palo Alto, California and I am working in the simulation team to enable efficient virtual testing.Simulation Test Framework: leverage simulation to test autonomy (C++, Python): Developed log-based simulation to test autonomy stacks on real data, added support to visualize simulated ego and recorded ego at the same time for easy comparison. Developed CLI tools to run various simulation testings on workstation. Worked on As-Fast-As-Possible simulation which runs distributed autonomy services in a more deterministic way to improve simulation testing reliability.Simulation Platform: Simulation in the cloud (Golang, Docker, Kubernetes, AWS): Developed needed features to enable run simulation in the cloud. Redesigned grpc interfaces to make them clearer and more scalable. Designed error collecting system to collect various errors occured during cloud simulation. Rewrote Python CLI tools in Golang: defined interfaces in protobuf, designed overall architecture. From August 2018 to August 2020 (2 years 1 month) Palo Alto, California, United States
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
1 year(s), 3 month(s)
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