Richard Matey
Senior Game Designer at Blizzard Entertainment | Irvine, California, United States
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Richard Matey is a seasoned Senior Game Designer at Blizzard Entertainment, where he plays a pivotal role in the development of engaging and immersive gameplay experiences. With a strong focus on player-centric design, Richard has been instrumental in the successful launch of **Diablo Immortal** across multiple platforms, including PC, iOS, and Android. His contributions include the introduction of the innovative **Tempest class**, which has added a fresh dynamic to the game’s combat system, enhancing player engagement and enjoyment.
In his role, Richard excels in **balance and tuning**, ensuring that premium items and progression mechanics are finely tuned to create a rewarding experience for players. His expertise in **combat design** is evident in the meticulous tuning of equipment affixes, which are essential for maintaining gameplay balance and player satisfaction. Richard has also spearheaded the design of new **PvE game modes**, such as **Vanguard**, **Abyssal Verge**, and **Erebban**, showcasing his ability to innovate within established franchises while keeping the core gameplay experience intact.
Richard's collaborative spirit shines in his interactions with cross-functional teams, where he leverages his skills in **multiplayer design** and **live service** management to foster a cohesive development environment. His proficiency in **game development**, **3D modeling**, and **environment art** further enhances his contributions, allowing him to bridge the gap between creative vision and technical execution. With a passion for public speaking, Richard actively shares his insights at industry events, inspiring the next generation of game designers while continuously pushing the boundaries of what is possible in game design.
Senior Game Designer at Blizzard Entertainment in August 2023 to Present
Lead Game Designer / Co-Founder at Electric Hat Games in September 2016 to August 2023
Live Service Designer at iDreamsky Technology in April 2015 to August 2016
Senior Game Designer / Level Designer at KingsIsle Entertainment in June 2013 to March 2015
Lead Game Designer / Producer at Funguy Studio in September 2009 to May 2013
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The Art Institutes, Bachelor's degree, October 2026
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System Design
Content Monetization
Public Relations
Public Speaking
Unreal Engine 5
Unreal Engine 4
Multiplayer Design
Online Gaming
3D Modeling Software
Mobile Game Development
MMORPG
Casual Games
Multiplayer Games
Mobile Applications
Project Management
Live Service
Producer
Marketing
Visual Programming
Documentation
Modeling
Zbrush
3D Studio Max
Unreal Engine 3
Photoshop
Flash
Unity3D
Game Design
Art Direction
UV mapping
Texturing
Game Development
Environment Modeling
Character Modeling
Adobe Creative Suite
Level Design
3D Modeling
Animation
Storyboarding
Graphic Design
Changing Environments
Maya
Unreal Editor
3D
Video Games
Character Animation
Low Poly Modeling
ZBrush
Adobe Photoshop
Gameplay
3D Graphics
Unreal 3
UnrealScript
Environment Art
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Discover more about Blizzard EntertainmentWhat is Richard Matey email address?
Email Richard Matey at [email protected] and [email protected]. This email is the most updated Richard Matey's email found in 2026.
How to contact Richard Matey?
To contact Richard Matey send an email to [email protected] or [email protected]. (updated on August 25, 2024)
What company does Richard Matey work for?
Richard Matey works for Blizzard Entertainment
What is Richard Matey's role at Blizzard Entertainment?
Richard Matey is Senior Game Designer
What is Richard Matey's Phone Number?
Richard Matey's phone (213) ***-*425
What industry does Richard Matey work in?
Richard Matey works in the Computer Games industry.
Richard Matey Email Addresses
Richard Matey Phone Numbers
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