Ray Shen
Senior Game Designer (Combat) at Wonderstorm | Chino, California, United States
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Ray Ray Shen serves as a Senior Game Designer (Combat) at Wonderstorm, where he plays a pivotal role in shaping the gameplay experience for their highly anticipated video game adaptation of the Emmy-winning animated series, The Dragon Prince. With a robust foundation in game design and problem-solving, Ray Ray leverages his expertise in both Unity and Unreal engines to craft intricate combat mechanics that enhance player engagement and immersion. His balanced approach to creativity and analytical thinking allows him to develop innovative gameplay systems that resonate with players while ensuring a seamless integration of narrative and mechanics.
At Wonderstorm, Ray Ray is currently spearheading key projects that focus on refining combat dynamics, utilizing his proficiency in C# programming and his familiarity with tools like GitHub, Perforce, and JIRA for efficient content production and collaboration. His experience with Maya and OpenGL further enriches his ability to create visually compelling and technically sound gameplay experiences. Ray Ray’s commitment to fostering a state-of-the-art human collaboration module within his team has resulted in a dynamic work environment that encourages creativity and iterative design processes.
In addition to his technical skills, Ray Ray's expertise in game mechanics and gameplay design is complemented by his artistic sensibilities, which he hones through tools like Photoshop. This unique blend of skills positions him as a key contributor to Wonderstorm’s mission of delivering AAA-quality video games that not only entertain but also tell compelling stories. As the studio continues to expand its universe, Ray Ray Shen remains at the forefront, driving innovation and excellence in game design.
Senior Game Designer (Combat) at Wonderstorm in October 2020 to Present
Senior Combat Designer at Tangentlemen in November 2017 to October 2018
Senior Game Designer at Nix Hydra in April 2014 to June 2017
System Designer at Cryptic Studios in November 2013 to February 2015
Game Designer (Combat) at SuperBot Entertainment, Inc in October 2009 to March 2013
Producer and Designer at Taomasters in January 2009 to May 2009
Designer, Producer, Programmer, Student at Carnegie Mellon Entertainment Technology Center in January 2007 to January 2009
Programmer and Designer at Poptics with Burton Morris in September 2008 to December 2008
Gameplay Programming Intern at Walt Disney Internet Group in June 2008 to August 2008
Designer and Artist at Sharp Electronics in January 2008 to May 2008
Producer, Designer and Artist at Building Virtual Worlds in August 2007 to December 2007
Programming Intern at Unisys in July 2006 to July 2007
Lead Programmer and Game Designer at Independent Game Project - "Eterative Tale" in February 2005 to May 2007
University Communications Programming Intern at University of California, Irvine in October 2004 to January 2007
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Carnegie Mellon University, Masters, November 2026
UC Irvine, B.S., November 2026
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Perforce
Photoshop
Maya
C++
HTML
Python
CSS
English
Game Design
Lua
Scripting
Game Development
Programming
XML
3D
Animation
Game Mechanics
Gameplay
PS3
Xbox 360
Java
Unity3D
OpenGL
Flash
Gameplay Programming
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Discover more about WonderstormWhat is Ray Ray Shen email address?
Email Ray Ray Shen at [email protected] and [email protected]. This email is the most updated Ray Ray Shen's email found in 2026.
How to contact Ray Ray Shen?
To contact Ray Ray Shen send an email to [email protected] or [email protected]. (updated on January 05, 2025)
What company does Ray Shen work for?
Ray Shen works for Wonderstorm
What is Ray Shen's role at Wonderstorm?
Ray Shen is Senior Game Designer (Combat)
What is Ray Shen's Phone Number?
Ray Shen's phone (213) ***-*277
What industry does Ray Shen work in?
Ray Shen works in the Entertainment industry.
Ray Shen Email Addresses
Ray Shen Phone Numbers
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