Pete Brisbourne
Principal Level Designer at Firesprite | Newmarket, England, United Kingdom
Pete Brisbourne’s Email & Phone Number
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Principal Level Designer at Firesprite in November 2024 - Present
Level Designer at Surgent Studios in November 2021 - July 2024
Senior Game / Level Designer - Unannounced ARPG at Jagex in July 2018 - April 2021
The University of Salford, BSc (Hons), October 2026
Oldbury Wells, October 1994 to October 2026
Who We Are and What We Do A visionary game development studio founded in 2012, Firesprite builds innovative showcase titles as part of the PlayStation Studios family. Firesprite’s core focus is developing creative, cutting-edge, and memorable experiences for players which surprise and delight. We create showcase games that take players on thrilling journeys, with memorable characters, and captivating narratives. Our commitment to our core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurial is a key driving force behind our work culture. The Story so Far.. From The Playroom, Run Sackboy! Run!, The Playroom VR, Nightfall and The Persistence, to our most recent multi-award winning co-development title – Horizon Call of the Mountain; the Firesprite team is a talented, collaborative and friendly team of experienced professionals from a variety of backgrounds. In 2023, we were delighted to see our co-development title with the mighty Guerrilla, Horizon Call of the Mountain, win several industry awards and multiple prominent nominations. From a BAFTA nomination for Technical Achievement, to winning Best Visual Art and Best Technical Innovation at the Develop:Star Awards 2023, being named Best VR Game at the 41st Annual Golden Joystick Awards, Best Visual Design at the TIGA Awards, and best Immersive Reality Technical Achievement at the DICE Awards; our team strive to push technical boundaries to deliver unforgettable player experiences. Committed to Inclusivity At Firesprite, we want to embrace the presence of every single sprite by creating an environment where everyone feels welcomed, respected and empowered to contribute and thrive. Firesprite are proudly partnered with Safe in Our World Level Up Mental Health, Ukie Raise The Game, and Women in Games; and focus on giving back - developing and contributing to DEI and wellness initiatives to support our talented sprites, studio values and wider industry.
Discover more about FirespritePrincipal Technical Animator | Unreal Authorized Instructor and Unity Certified Developer
• Architect and develop advanced real-time character and animation systems in Unreal Engine 5.
• Drive the design and implementation of scalable animation frameworks, including interaction systems, procedural motion, IK solutions, and performance-integrated character behav...
Senior HR Manager | Firesprite | PlayStation Studios
Senior Human Resources Manager at Firesprite
(Dec 2025 – Present)
Principal Concept Artist
Principal Concept Artist at Firesprite
(Jun 2022 – Present)
Senior Tools Programmer at Firesprite
C++ Tools Programmer and Automation on unannounced title.
Member of Tools and Engine team.
Engine : Unreal Engine 5
Toolstack : Unreal Engine 5, UMG & PyQT for UI development, Django for web dev, Gauntlet, Jenkins for automation.
Languages : C++, C#, Python, MySQl
- C++ Edi...
Senior Art Director- Firesprite / PlayStation
Art Director at Firesprite
(Apr 2021 – Present)
Cinematics Lead at Firesprite | Playstation
Leading the cinematics team at Playstation's UK 1st party studio
What is Pete Brisbourne email address?
Email Pete Brisbourne at [email protected] and [email protected]. This email is the most updated Pete Brisbourne's email found in 2026.
How to contact Pete Brisbourne?
To contact Pete Brisbourne send an email to [email protected] or [email protected]. (updated on December 31, 2025)
What company does Pete Brisbourne work for?
Pete Brisbourne works for Firesprite.
What is Pete Brisbourne's role at Firesprite?
Pete Brisbourne is Principal Level Designer
What industry does Pete Brisbourne work in?
Pete Brisbourne works in the Computer Games industry.