Pete Brisbourne, Principal Level Designer at Firesprite

Pete Brisbourne

Principal Level Designer at Firesprite | Newmarket, England, United Kingdom

Profile last verified October 2026
Computer Games Verified Profile Newmarket, England, United Kingdom The University of Salford
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Pete Brisbourne Socials
Pete Brisbourne Work Experience

Principal Level Designer at Firesprite in November 2024 - Present

Level Designer at Surgent Studios in November 2021 - July 2024

Senior Game / Level Designer - Unannounced ARPG at Jagex in July 2018 - April 2021

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Senior Games Designer - Jagex Workshop at Jagex in January 2017 - May 2018

Senior Games Designer - RS Chronicle at Jagex in August 2014 - January 2017

Designer at Jagex in September 2013 - August 2014

Designer at Playdemic Limited in October 2011 - August 2013

Designer at TT Fusion in December 2007 - October 2011

Designer at Rockpool Games in July 2006 - December 2007

QA at Rockpool Games in July 2005 - July 2006

QA at Gizmondo Studios in February 2005 - August 2005

Pete Brisbourne Education

The University of Salford, BSc (Hons), October 2026

Oldbury Wells, October 1994 to October 2026

Pete Brisbourne Skills
Facebook Unreal Engine Card Games Board Games C# Unreal Engine 4 Game Development Video Games Computer Games Level Design Gameplay Social Games Console Mobile Games User Interface Design PSP Casual Games PS3 3D Traditional Animation iPhone Game Mechanics Game Programming ActionScript Game Art MMO iOS Environment Art Designs User Interface Axure RP Unity3D Game Design level design Unreal Editor Game Engines Gameplay Programming User Experience (UX) Unity prototy Rapid Prototyping Prototyping Game Design Documents Video Game Design Narrative Blender 3D Modeling Online Gaming Wireframing Monetization
About Pete Brisbourne’s Current Company
Firesprite

Who We Are and What We Do A visionary game development studio founded in 2012, Firesprite builds innovative showcase titles as part of the PlayStation Studios family. Firesprite’s core focus is developing creative, cutting-edge, and memorable experiences for players which surprise and delight. We create showcase games that take players on thrilling journeys, with memorable characters, and captivating narratives. Our commitment to our core values of Inclusivity, Bravery, Responsiveness, and Entrepreneurial is a key driving force behind our work culture. The Story so Far.. From The Playroom, Run Sackboy! Run!, The Playroom VR, Nightfall and The Persistence, to our most recent multi-award winning co-development title – Horizon Call of the Mountain; the Firesprite team is a talented, collaborative and friendly team of experienced professionals from a variety of backgrounds. In 2023, we were delighted to see our co-development title with the mighty Guerrilla, Horizon Call of the Mountain, win several industry awards and multiple prominent nominations. From a BAFTA nomination for Technical Achievement, to winning Best Visual Art and Best Technical Innovation at the Develop:Star Awards 2023, being named Best VR Game at the 41st Annual Golden Joystick Awards, Best Visual Design at the TIGA Awards, and best Immersive Reality Technical Achievement at the DICE Awards; our team strive to push technical boundaries to deliver unforgettable player experiences. Committed to Inclusivity At Firesprite, we want to embrace the presence of every single sprite by creating an environment where everyone feels welcomed, respected and empowered to contribute and thrive. Firesprite are proudly partnered with Safe in Our World Level Up Mental Health, Ukie Raise The Game, and Women in Games; and focus on giving back - developing and contributing to DEI and wellness initiatives to support our talented sprites, studio values and wider industry.

Discover more about Firesprite
Pete Brisbourne’s Colleagues
Hamid Jalili

Hamid Jalili

Guildford, England, United Kingdom

Principal Technical Animator | Unreal Authorized Instructor and Unity Certified Developer

• Architect and develop advanced real-time character and animation systems in Unreal Engine 5.
• Drive the design and implementation of scalable animation frameworks, including interaction systems, procedural motion, IK solutions, and performance-integrated character behav...

Danielle Mcipd

Danielle Mcipd

Liverpool, England, United Kingdom

Senior HR Manager | Firesprite | PlayStation Studios

Senior Human Resources Manager at Firesprite
(Dec 2025 – Present)

Vlada Hladkova

Vlada Hladkova

Newcastle Upon Tyne, England, United Kingdom

Principal Concept Artist

Principal Concept Artist at Firesprite
(Jun 2022 – Present)

Christopher Thwaites

Christopher Thwaites

Woking, England, United Kingdom

Senior Tools Programmer at Firesprite

C++ Tools Programmer and Automation on unannounced title.
Member of Tools and Engine team.

Engine : Unreal Engine 5
Toolstack : Unreal Engine 5, UMG & PyQT for UI development, Django for web dev, Gauntlet, Jenkins for automation.
Languages : C++, C#, Python, MySQl

- C++ Edi...

Alan Jarvie

Alan Jarvie

United Kingdom

Senior Art Director- Firesprite / PlayStation

Art Director at Firesprite
(Apr 2021 – Present)

Stu W

Stu W

United Kingdom

Cinematics Lead at Firesprite | Playstation

Leading the cinematics team at Playstation's UK 1st party studio

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Frequently asked questions about Pete Brisbourne

What is Pete Brisbourne email address?

Email Pete Brisbourne at [email protected] and [email protected]. This email is the most updated Pete Brisbourne's email found in 2026.

How to contact Pete Brisbourne?

To contact Pete Brisbourne send an email to [email protected] or [email protected]. (updated on December 31, 2025)

What company does Pete Brisbourne work for?

Pete Brisbourne works for Firesprite.

What is Pete Brisbourne's role at Firesprite?

Pete Brisbourne is Principal Level Designer

What industry does Pete Brisbourne work in?

Pete Brisbourne works in the Computer Games industry.

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