Nicolas Polyte
Senior character creature artist at LIGHT VISUAL EFFECTS | Paris, Île-de-France, France
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Nicolas Polyte is a highly skilled Character Artist at UNIT IMAGE, where he plays a pivotal role in crafting visually compelling characters for high-profile trailers and cinematic productions. His expertise spans a broad spectrum of 3D artistry, including detailed modeling, organic and hard surface sculpting, and sophisticated texturing and shading techniques. At UNIT IMAGE, Nicolas contributes to the visual storytelling of renowned projects such as the Ghost Recon Breakpoint trailer, the cinematic sequences for Legends of Runeterra, Baldur's Gate 3, and the immersive universe of Werewolf: The Apocalypse – Earthblood. His work often involves intricate UV mapping, retopology using Maya QuadDraw, and the creation of realistic or stylized surfaces that bring characters to life on screen.
Nicolas’s proficiency extends into lighting, surfacing, and rendering, utilizing tools like Vray, 3ds Max, and Maya to achieve photorealistic or stylized aesthetics. His skills in grooming, although foundational, support the creation of detailed hair and fur elements that enhance character realism. Additionally, his compositing expertise in multi-pass rendering, relighting, and color grading ensures seamless integration of characters within complex environments, elevating the overall visual quality of each project.
His portfolio, showcased on ArtStation, and his demo reel highlight his ability to deliver high-quality, cinematic assets that meet the demanding standards of the industry. Whether working on character design, digital sculpting in ZBrush, or final compositing, Nicolas’s comprehensive skill set and industry experience make him a valuable contributor to any AAA project, consistently pushing the boundaries of character realism and stylization in the realm of cinematic VFX and game trailers.
Senior character creature artist at LIGHT VISUAL EFFECTS in March 2025 to May 2025
Senior creature artist at Mathematic Studio in December 2024 to February 2025
Senior Character Artist at Brunch Studio in March 2024 to January 2025
Modeling Supervisor at ARTFX in September 2024 to November 2024
Character artist at UNIT IMAGE in October 2018 to April 2024
Senior CREATURE Character Artist at NOID in February 2024 to March 2024
Education Mentor at ÉCOLE BRASSART in February 2024 to March 2024
Senior Character Artist at Mathematic Studio in December 2023 to January 2024
Senior Character Artist at Cross The Ages in July 2023 to September 2023
Senior Character Artist at TeamTO in May 2023 to July 2023
Character Modeler at CUTBACK LIVE in September 2022 to October 2022
freelance character artist at noOne in April 2022 to May 2022
3D Modeler at Spacesheep.tv in July 2017 to November 2017
Modeling texturing artist intern at Mystery FX in July 2016 to November 2016
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Aries, bachelor 3d vfx, September 2026
Lycée centre sud, September 2026
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Mentoring
Shading
Hard Surface Modeling
Texture Artist
Character Modelling
Modeler
3D Modeling
3D
Digital Sculpting
Cinematics
Modélisation 3D
ZBrush
character artist
lighting
Vray
3ds max
texturing
Dessin
nuke
compositing
maya
Texture
Maya
Éclairage
3D Studio Max
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Discover more about LIGHT VISUAL EFFECTSWhat is Nicolas Polyte email address?
Email Nicolas Polyte at [email protected] and [email protected]. This email is the most updated Nicolas Polyte's email found in 2026.
What is Nicolas Polyte phone number?
Nicolas Polyte phone number is 0695823703.
How to contact Nicolas Polyte?
To contact Nicolas Polyte send an email to [email protected] or [email protected]. If you want to call Nicolas Polyte try calling on 0695823703. (updated on March 11, 2025)
What company does Nicolas Polyte work for?
Nicolas Polyte works for LIGHT VISUAL EFFECTS
What is Nicolas Polyte's role at LIGHT VISUAL EFFECTS?
Nicolas Polyte is Senior character creature artist
What industry does Nicolas Polyte work in?
Nicolas Polyte works in the Music industry.
Nicolas Polyte Email Addresses
Nicolas Polyte Phone Numbers
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