Le Pascal
Lead Cinematic Animator at Asobo Studio | Greater Paris Metropolitan Region
Engage
candidates 10x faster
Enjoy unlimited access and discover candidates outside of LinkedIn
Trusted by 1.4M users from 76% of Fortune 500 companies
The most accurate data ever
CCPA Compliant
GDPR Compliant
150M
Personal Emails
200M
Work Emails
100M
Direct Dials
250M
Professional Profiles
40M
Company Profiles
Find anyone, anywhere
with ContactOut
today
Making remote or global hires?
Connecting
with key decision-makers? We can help.
- 40 emails / month
- 3 phone numbers / month
- Works on standard LinkedIn only
-
Work emails, personal emails,
mobile numbers
No credit card required
Le Guinio Pascal is a highly experienced CG designer and animator with a diverse portfolio spanning real-time applications, television, film, gaming, and animation. Currently serving as Lead Cinematic Animator at Asobo Studio, Pascal plays a pivotal role in shaping the studio’s high-quality cinematic content, notably contributing to acclaimed titles like *A Plague Tale*. His expertise lies in designing and implementing sophisticated animation pipelines, with a particular focus on full mocap performance that integrates body, facial, and voice capture to deliver immersive storytelling experiences.
At Asobo Studio, Pascal has spearheaded the complete overhaul of the cinematic animation pipeline, establishing a robust framework for real-time mocap integration. He led the building of a state-of-the-art motion capture studio from scratch, ensuring the infrastructure supports high-fidelity body and facial capture, which significantly enhances character realism and emotional depth. His mentorship in mocap techniques—including capture, export, and retargeting—ensures seamless data flow and animation quality across projects. Pascal supervises both body and facial rigging processes, maintaining strict standards for animation fidelity and technical robustness.
In his leadership role, Pascal manages two animation teams—one in-house at Asobo and another outsourced—fostering collaboration and maintaining consistent quality across all cinematic sequences. His experience in outsource management involves seeking specialized external partners, handling business negotiations, and overseeing data management and feedback cycles to optimize workflow efficiency. Skilled in tools such as Maya, 3D Studio Max, After Effects, and pre-visualization techniques, Pascal’s comprehensive expertise ensures that each cinematic project meets the highest standards of visual storytelling and technical excellence. His innovative approach continues to push the boundaries of real-time cinematic animation in the gaming industry.
Lead Cinematic Animator at Asobo Studio in September 2019 to Present
Senior 3D Animator at Ubisoft Bordeaux in November 2017 to May 2019
Freelancer at Freelance in March 2013 to October 2017
Lead Animator at Goodbye Kansas in May 2016 to May 2017
Previs artist at Halon Entertainment in March 2014 to May 2014
Senior Animator Motion Editor at metricminds in September 2012 to February 2013
Motion Capture Director at Dargaud média / Ellipsanime in April 2012 to September 2012
Supervisor/Director/Lead animator at Lexis numerique in April 2011 to April 2012
Senior animator at Ignis imageworks / Silicon studio in March 2010 to February 2011
Senior Animator at premium agency in September 2008 to March 2010
Motion capture and CG at OXYBOT in July 2008 to August 2008
Motion catpture animator at Dynamo pictures in March 2007 to June 2008
Lead CG and motion capture at Art Motion Lab / Bandito in September 2006 to July 2007
Motion capture animator at 3D Clic in September 2006 to March 2007
Motion capture animator on Motionbuilder at Eridia in March 2005 to June 2005
CG designer at Visual Impact in July 2003 to December 2003
CG designer at Agency 3D Synaps media in September 2000 to May 2001
See more
See less
EMCA, October 2026
See more
See less
Outsource
Gestion des opérations
Supervision d’équipe
Motion Capture
Autodesk MotionBuilder
Maya
Character Animation
Animation
Cinematics
Rigging
Computer Animation
Computer Graphics
Video Games
Character Rigging
3D
3D Studio Max
Golaem Crowd
Modeling
Pre-visualization
After Effects
Modélisation
See more
See less
Discover more about Asobo StudioWhat is Le Guinio Pascal email address?
Email Le Guinio Pascal at [email protected] and [email protected]. This email is the most updated Le Guinio Pascal's email found in 2026.
How to contact Le Guinio Pascal?
To contact Le Guinio Pascal send an email to [email protected] or [email protected]. (updated on March 08, 2025)
What company does Le Pascal work for?
Le Pascal works for Asobo Studio
What is Le Pascal's role at Asobo Studio?
Le Pascal is Lead Cinematic Animator
What is Le Pascal's Phone Number?
Le Pascal's phone (**) *** *** 116
What industry does Le Pascal work in?
Le Pascal works in the Computer Games industry.
Le Pascal Email Addresses
Le Pascal Phone Numbers
Get a free list of similar prospects, filtered by title, company, or industry.
Build your Prospect ListPeople like Le Pascal
Accountant at Egyptian Petroleum Services CO ( EPSCO )
Director at Freelance
Gerente superior de operaciones at Gestamp
Game Design Director at Asobo Studio