Lawrence Bitzer
Game Developer at University of Michigan - Center for Academic Innovation | Ann Arbor, Michigan, United States
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Lawrence Bitzer is currently making significant strides as a Virtual Reality Applications Developer at the University of Michigan's Center for Academic Innovation, where he leverages his extensive programming skills and passion for immersive technology to enhance educational experiences. With a strong foundation in game development, particularly in graphics and gameplay programming, Lawrence has successfully developed and implemented a groundbreaking VR game in Unreal Engine 5. This innovative project focuses on educating students about concussion diagnostics through the SCAT6 Protocol, providing an interactive and engaging platform that simulates realistic patient responses. By creating an intuitive interface and realistic scenarios, Lawrence has significantly improved learning outcomes, allowing students to practice and refine their diagnostic skills in a safe, controlled environment.
In his role, Lawrence excels at managing project tasks and collaborating with a diverse, cross-functional XR team, ensuring that all project objectives align with the broader educational goals of the university. His technical expertise spans several programming languages, including Python, C#, C++, and Java, as well as proficiency in game development engines like Unity and Unreal Engine. This diverse skill set enables him to tackle complex challenges in virtual reality development, from coding intricate gameplay mechanics to optimizing graphics for a seamless user experience.
Lawrence is not only dedicated to advancing his own skills but is also enthusiastic about networking and collaborating with other professionals in the game development industry. He is eager to connect with like-minded individuals who share his passion for creating innovative educational tools and experiences. As he continues to push the boundaries of VR technology in education, Lawrence Bitzer is poised to make a lasting impact on both the academic landscape and the game development community.
Game Developer at University of Michigan - Center for Academic Innovation in March 2024 to December 2024
Co-Founder, Software Engineer at Lenticular Games in March 2021 to April 2024
Research Assistant, Rao Lab at University of Michigan in August 2023 to January 2024
Product Development Intern at Ford Motor Company in May 2022 to August 2022
Game Developer (Epic MegaJam) at University of Michigan in January 2022 to May 2022
Research Assistant, Shedden Lab at University of Michigan in January 2020 to September 2021
Technical Designer at WolverineSoft in May 2021 to August 2021
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University of Michigan College of Engineering, Bachelor of Science Engineering - BSE, September 2026
University of Michigan - Stephen M. Ross School of Business, Master of Management - MM, September 2026
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Python (Programming Language)
C#
C (Programming Language)
Unity
Unreal Engine
C++
Java
Git
Perforce
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Discover more about University of Michigan - Center for Academic InnovationWhat is Lawrence Bitzer email address?
Email Lawrence Bitzer at [email protected]. This email is the most updated Lawrence Bitzer's email found in 2026.
How to contact Lawrence Bitzer?
To contact Lawrence Bitzer send an email to [email protected]. (updated on August 25, 2024)
What company does Lawrence Bitzer work for?
Lawrence Bitzer works for University of Michigan - Center for Academic Innovation
What is Lawrence Bitzer's role at University of Michigan - Center for Academic Innovation?
Lawrence Bitzer is Game Developer
What is Lawrence Bitzer's Phone Number?
Lawrence Bitzer's phone (313) ***-*654
What industry does Lawrence Bitzer work in?
Lawrence Bitzer works in the Computer Games industry.
Lawrence Bitzer Email Addresses
Lawrence Bitzer Phone Numbers
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