Ignacio Joglar
Character Artist at Collimation | San Francisco, California, United States
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Ignacio Joglar currently serves as a Character Artist at Collimation, where he plays a pivotal role in the development of high-quality character assets for both film and gaming projects. His expertise lies in creating compelling, detailed character models that seamlessly blend artistic vision with technical precision. Ignacio’s responsibilities encompass modeling, texturing, and rigging a diverse range of character avatars, from realistic humans to fantastical creatures, ensuring each asset meets the demanding standards of the industry. His proficiency with industry-standard software such as Pixologic ZBrush, Maya, Mari, and Houdini allows him to sculpt intricate character concepts and solve complex artistic and technical challenges efficiently.
At Collimation, Ignacio is deeply involved in key projects that require innovative character design and optimization for real-time engines and high-resolution renders. His ability to develop detailed textures using tools like Mari and Redshift, combined with his expertise in creature modeling and character rigging, ensures that assets are both visually stunning and technically functional. Ignacio’s focus on asset development processes, from concept sculpting to final implementation, helps streamline production workflows and maintain high-quality standards across all stages.
With a strong background in 3D and 2D software execution, Ignacio is known for his dependable and motivated approach, consistently delivering assets on time without compromising quality. His excellent communication skills facilitate effective collaboration within multidisciplinary teams, making him a valuable asset in fast-paced creative environments. Whether tackling character modeling, texturing, or technical problem-solving, Ignacio Joglar’s comprehensive skill set and industry experience continue to contribute significantly to Collimation’s reputation for excellence in character artistry.
Character Artist at Collimation in November 2023 to Present
Instructor at Universidad Santo Tomás (CL) in March 2024 to Present
Instructor at Universidad Mayor in March 2024 to Present
Founder at MicroFilms in April 2024 to Present
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Gnomon, October 2026
Academy of Art University, Bachelor of Fine Arts (B.F.A.), October 2026
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Character Modelling
Modeler
Texture Artist
Rigging
Substance Painter
Unreal Engine
Unity
ZBrush
Autodesk Maya
MARI
Houdini
Renderman
Zbrush
Maya
Texturing
3D Modeling
Sculpture
Designing
Character Modeling
Sculpting
After Effects
Photoshop
Mari
Headus
Redshift
Creature Modeling
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Discover more about CollimationWhat is Ignacio Joglar email address?
Email Ignacio Joglar at [email protected], [email protected] and [email protected]. This email is the most updated Ignacio Joglar's email found in 2026.
What is Ignacio Joglar phone number?
Ignacio Joglar phone number is 4155395764.
How to contact Ignacio Joglar?
To contact Ignacio Joglar send an email to [email protected], [email protected] or [email protected]. If you want to call Ignacio Joglar try calling on 4155395764. (updated on June 22, 2025)
What company does Ignacio Joglar work for?
Ignacio Joglar works for Collimation
What is Ignacio Joglar's role at Collimation?
Ignacio Joglar is Character Artist
What industry does Ignacio Joglar work in?
Ignacio Joglar works in the Animation industry.
Ignacio Joglar Email Addresses
Ignacio Joglar Phone Numbers
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