Founded in 2015, the VR/AR Association is a global member community of the best minds in virtual reality and augmented reality with Chapters in major cities across the world designed to foster research, develop standards, and promote and connect members.
Members of the VR/AR Association include enterprises, media and entertainment companies, advertising agencies, retailers, brands, professional sports teams, hardware developers of components, chipsets, accessories and head mounted displays (HMDs), software developers of gaming, entertainment, and productivity tools, content creators, universities and academic and entrepreneurship institutions.
The VR/AR Association promotes and supports VR/AR Chapters in cities throughout the world. Chapters are run by a Chapter President who aims to support the VR/AR Association mission. Responsibilities include hosting meetups with speakers, industry panel discussions and presentations on a bi-monthly schedule, supporting local chapter research and case studies, and assisting in connecting and promoting member companies and individuals interested in growing every aspect of the virtual reality and augmented reality ecosystem.
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51-200 employees
View all VR AR Association employees
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Non-profit Organization Management
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VRARA, Palo Alto, CA 94303, US
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2015
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Augmented Reality, Technology Services, Marketing, Technology, Virtual Reality, Mixed Reality, Association, Immersive, Spatial Computing
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The decision makers in VR AR Association are Adam Dollner, Ahmed Aqeel, Harvinder Bagga, etc. Click to Find VR AR Association decision makers emails.
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