PlayerScale™ develops software infrastructure for cross-platform gaming. Their backend software gives gaming publishers and aggregators the ability to scale titles across casual, social and mobile platforms in a rapid and seamless manner. The PlayerScale software incorporates a data analytics tool that provides developers with information to understand user behavior and track users and revenue across mobile and web-based properties, giving developers the ability to increase monetization and rapidly introduce new games into the market. PlayerScale supports Flash, Unity 3D, C++, .Net, Android (JAVA), IOS (Objective-C) and HTML5.
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11-50 employees
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Social Network
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Belmont, California
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2011
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