PatchXR is developing the first "no code" and "in-situ" world-builder for music in the metaverse to enable creators or different skill sets and levels to create their own immersive music worlds with the ease of a game but the depth of a complete studio. This is the metaverse as your own playground - entirely yours, totally playful, with all the emotional power of music. Production has begun and release date is set for Summer 2022.
PatchXR is a multinational studio blending deep experience in art, engineering, and sound and music for VR. The team has some of the world’s top talent in the emerging medium of immersive, generative, interactive music for full-sensory virtual reality. That lineage starts with co-founders Melodie Mousset and Eduardo Fouilloux, building on Melodie’s award-winning achievements in VR art and Eduardo’s pioneering work at Animation Studio Denmark and creating the music game prototype MuX.
Now, PatchXR has assembled a global team and a powerful, complete, ground-up engine for VR music, sound, and play. We’ve tested our tools with diverse artists from around the world in closed beta and our Patchathon collaborative experience at top festivals. With that bespoke foundation and world-class experience in multiplayer experience and tech, we’re envisioning new, futuristic ways to play together with music, engaging the full body with vision and sound.
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11-50 employees
View all PatchXR employees
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Entertainment Providers
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Chriesbaumstrasse 6, Volketswil, Zurich 8604, CH
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2020
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