Kodable is an award-winning K-5 learn-to-code curriculum taking students from learning to think like a programmer in Kindergarten to writing real JavaScript by 5th grade.
Trusted by over 50% of US Elementary Schools and over 23 Million users, Kodable provides easy to follow lessons and games for school and home use, no computer science experience required. Watch as your child explores the universe of coding problem solving, math, and language arts with their new friends - the fuzzFamily!
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1-10 employees
View all Kodable Education employees
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Higher Education
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434 W Cedar St, San Diego, 92101, US
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2013
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E-Learning, Mobile Games, Curriculum, Kids Coding
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Anastasiya Kauzovich is the CEO of Kodable.
The decision makers in Kodable are Anastasiya Kauzovich, Brianna Gray, Greg Allen, etc. Click to Find Kodable decision makers emails.
Kodable is an educational platform designed to teach children the fundamentals of coding through engaging games and interactive lessons. It introduces concepts such as logic, problem-solving, and programming languages in a fun and age-appropriate manner. The platform is tailored for children aged 4-10, making it accessible and enjoyable for young learners.
Kodable is primarily designed for children aged 4 to 10 years old. The curriculum is structured to cater to different learning stages, ensuring that younger children can grasp basic coding concepts while older children can tackle more complex challenges. This makes it an ideal tool for both early learners and those looking to advance their coding skills.
Kodable covers a wide range of coding concepts, including sequencing, loops, conditionals, functions, and debugging. The platform uses a game-based approach to introduce these concepts, allowing children to learn through play. As they progress, they can also explore more advanced topics, such as JavaScript, which prepares them for future coding endeavors.
Yes, Kodable is an excellent resource for educators and can be seamlessly integrated into classroom settings. The platform offers teacher accounts that provide access to lesson plans, progress tracking, and classroom management tools. This enables teachers to facilitate coding lessons effectively and monitor student progress, making it a valuable addition to STEM curricula.
Kodable is accessible on various devices, including tablets, smartphones, and computers. This cross-platform compatibility allows children to learn coding anytime and anywhere, whether at home or in school. The responsive design ensures a consistent learning experience across different devices, making it convenient for both students and educators.
Kodable provides extensive support for both parents and educators through resources such as detailed guides, tutorials, and a dedicated help center. Parents can track their child's progress and receive tips on how to reinforce coding concepts at home. Educators have access to lesson plans, classroom management tools, and professional development resources to enhance their teaching strategies.
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