ADIA prides itself in being one of the top choices for scaled production solutions, regularly providing big teams and quality workmanship to developers AAA and indie game development.
We've been in the business since 2007, and are founded on the experience of senior production and art management. As of today, we are family of 300+ production staff in one big office, located in Nanjing, China.
Many do not know about ADIA, but looking closely you'll find us credited on world-class SKUs such as the Last of Us 1/2, Uncharted 4, Call of Duty, the Division 2, and many best selling titles known for their visual spectacle. Our contributions are far and wide.
Developers looking for 2D design, 3D game engine asset creation, animation / motion capture clean-up, and BIG scalable teams should keep ADIA on their short lists.
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11-50 employees
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Computer Games
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21 Hua Shen Avenue De Xun Technology Bldg 4th Floor, Nanjing, Jiangsu 210012, CN
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2007
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Props, Concept Art, Character Art, Game Art Production, 2D Illustration, 3D Engine Asset Creation, Level Art
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B Luke Hodgkinson is the CEO of ADIA. To contact B Luke Hodgkinson email at [email protected]. Or you may call +44.7973755146
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