Technical artist with experience in production pipelines, asset creation, scripting, and tools programming.
Software QA Engineer @ From June 2014 to Present (1 year 7 months) Flix Contractor @ From May 2014 to June 2014 (2 months) QA Software Engineer @ Oversee all aspects of Quality Assurance for the Flix product. Work with developers, customer support, and clients to ensure issues are resolved quickly. Create an automated test suite with Python and Sikuli to find and eliminate bugs that develop over time. From August 2013 to June 2014 (11 months) Senior Production Services Technician @ Worked on "The Amazing Spiderman" and "Cloudy with a Chance of Meatballs 2" as a PST. This includes managing all data for a particular show, including file backup and retrieval, monitoring of renders and image processes, global data transfers, troubleshooting technical tasks for artists, and scripting automatic solutions for tedious workflows. From January 2012 to August 2013 (1 year 8 months) Technical Artist @ Liason between the art and development team. Responsible for streamlining the content
pipeline in Python as well as scripting tools for artists in Adobe Photoshop and Illustrator. From January 2011 to January 2012 (1 year 1 month) Events Assistant @ From February 2010 to January 2011 (1 year) Independent Contractor @ Learning and creating all things related to web design and development. Including CSS, HTML, PHP, Javascript, Python, and Google App Engine. From January 2010 to January 2011 (1 year 1 month) SEIGE Volunteer @ Spent the weekend handling the catering services (lunch, breakfast, nightly parties) and floating the floor. From September 2010 to September 2010 (1 month) Photoshop Summer Camp Instructor @ Taught a group of 20 students the basics of photoshop. The class was designed to take drawn comics and give them color. After teaching them how to scan, import, and clean up their drawings, I taught them industry coloring techniques to give them a variety of ways to color their comics. From June 2010 to June 2010 (1 month) Research Assistant @ Designed user interaction, UI and tested the system for technical limititations for a visualization program. Worked on the system with two PhD students. Developed the web app in Java's graph library JUNG, and also completed a design doc for students working on the project in the future. From August 2009 to December 2009 (5 months) Administrative Intern @ Preformed office tasks which varied from filing, inventorying, delivering, and any other odd job that needed to be done. Also worked events with artist and administration. In addition to office work, completed a video retrospective of Ashley Lathe with the help of Wesley Lynch located at:
http://www.youtube.com/user/mccollcenter#p/u/10/rPnK1ujyg94 From January 2009 to June 2009 (6 months) Research Assistant @ Worked under a DARPA grant as Technical Artist, 3D modeler, Artist, and Animator under 3 PhD students. I modeled entire cites for simulations, wrote software for a level editor, wrote shaders in CG, and wrote scripts for Maya in Python to speed up processes in the pipeline. From January 2008 to June 2009 (1 year 6 months)
B.A in Computer Science, Technical Art, Programming, Software Engineering, Studio Art, Art History @ University of North Carolina at Charlotte From 2006 to 2009 Shawn Kirsch is skilled in: Photoshop, python, php, Scriptaculous, Illustrator, Python, Maya, After Effects, Computer Graphics, HTML, Scripting, 3D, JavaScript, PHP, Linux, User Interface, MySQL, Sikuli
Websites:
http://www.shawnkirsch.com