Lead Software Engineer at schireson
Greater New York City Area
Medialets
UI Software Engineer
September 2013 to Present
New York City
AnimatedLew
CG Generalist
November 1998 to Present
Premier Press
Author
December 2002 to 2003
321 LAUNCH
Animator
April 2012 to May 2013
New York City
Pixomondo
Animator
March 2011 to July 2011
Santa Monica
JetBlue Airways
eLearning Developer
November 2005 to March 2011
Mammoth Advertising
Flash Developer
May 2007 to May 2007
Serious USA
Flash Developer
January 2007 to March 2007
eHigher Education, Inc
Flash Developer
November 2003 to February 2004
Katharine Gibbs School
3ds Max Teacher Assistant
January 2003 to November 2003
NYC, NY
CGSociety
Certificate Facial Rigging
2013 to 2013
Animation Mentor
Advanced Studies in Character Animation Animation
2010 to 2011
Game Institute
Video Game Console Design
2005 to 2006
Vaughn College
Electronic Engineering Technology - Avionics
2005 to 2005
Katharine Gibbs School
A.A.S, Visual Communications Graphic Design
2002 to 2003
UI Development, BackboneJS, Backbone.Marionette, UnderscoreJS, jQuery, RequireJS, D3, NodeJS, Git, HTML5, JavaScript, CSS3, Jasmine, JSON, Large scale composite application development UI Development, BackboneJS, Backbone.Marionette, UnderscoreJS, jQuery, RequireJS, D3, NodeJS, Git, HTML5, JavaScript, CSS3, Jasmine, JSON, Large scale composite application development
What company does Lewis M. work for?
Lewis M. works for Medialets
What is Lewis M.'s role at Medialets?
Lewis M. is UI Software Engineer
What industry does Lewis M. work in?
Lewis M. works in the Computer Software industry.
Who are Lewis M.'s colleagues?
Lewis M.'s colleagues are Shumon Madzhumder, Stuart MD, Eric Hansen, Jake Miller, Ian Greenough, Yingqiu Lee, Miwa Kaur, Bernard Chien, Andrey Bykov, and John Hervey
📖 Summary
Author of Game Development with ActionScript. Over 10 years of development experience in corporate, TV, and film environments. Knowledge of Test-Driven Development, Design Patterns, and Git version control systems. Strong analytical and problem solving skills. Very disciplined, motivated, fast learner and strong team player. Engineering: C#, ASP.NET 4.0, T-SQL, Entity Framework 5, C++, HTML5, CSS3, jQuery, Backbone, Marionette, Require, Ajax, JavaScript, ActionScript 3.0, Python, JSON, D3, Jasmine Graphics: Maya, Flash, Photoshop, Motion Builder, Animation, Rigging, Modeling, MEL, PythonUI Software Engineer @ UI Development, BackboneJS, Backbone.Marionette, UnderscoreJS, jQuery, RequireJS, D3, NodeJS, Git, HTML5, JavaScript, CSS3, Jasmine, JSON, Large scale composite application development From September 2013 to Present (2 years 2 months) New York CityCG Generalist @ I freelanced under many identities over the years. Here they are in chronological order: [m80] produxions, [m80] Webmasters, Ism Studios, LLC, and AnimatedLew Developed animations, custom interactions, designs, and websites for clients including: Baruch Collage, Best Buy, EATON, Alcoa Corp., Premier Press, Pulmicort, Ultimate Arcade, Kognito, S.Y. Kim's Tae Kwon Do, Adir Salon, Regan Hardware, Franky Fashion, Strawberry Fields Fruit Shop, JetBlue Airways, Mammoth Advertising, and Northern Convent Avenue ECP From November 1998 to Present (17 years) Author @ Authored "Game Development with ActionScript," a book that teaches the aspiring programmer to develop games from scratch using Flash ActionScript 2.0. From December 2002 to 2003 (1 year) Animator @ Software: Visual Studio, Motion Builder, Maya Development: Scripted tools in Python, Adobe JavaScript, and C++ to maintain proprietary pipeline tools. Animation: Shot and manipulated motion capture data of full body and facial capture performances. Animated on pre-visualized commercials for various high profile clients including: Cola-Cola, Becks, Fanta, Bounty, Gillette, Hot Pocket, Ikea, Budweiser, Hershey’s and others From April 2012 to May 2013 (1 year 2 months) New York CityAnimator @ Animated shots for the Red Tails feature film in 3ds Max 2010. Animated the camera, the flight crew, and aerial dog fights. From March 2011 to July 2011 (5 months) Santa MonicaeLearning Developer @ Programmed interactive software. Also created Maya models and rigs for various projects. Daily tools of choice were Visual Studio, Flash, Photoshop, Illustrator, and Dreamweaver. From November 2005 to March 2011 (5 years 5 months) Flash Developer @ Developed a mini-game teaser for the Hannibal DVD using ActionScript. From May 2007 to May 2007 (1 month) Flash Developer @ Developed interactive DVD's using Flash ActionScript. From January 2007 to March 2007 (3 months) Flash Developer @ Developed eLearning courses using Flash ActionScript. From November 2003 to February 2004 (4 months) 3ds Max Teacher Assistant @ Assisted in teaching 3ds Max to students in introductory and advanced classes. Also tutored individuals in weekly sessions helping them improve their workflow From January 2003 to November 2003 (11 months) NYC, NYCertificate, Facial Rigging @ CGSociety From 2013 to 2013 Advanced Studies in Character Animation, Animation @ Animation Mentor From 2010 to 2011 Video Game Console Design @ Game Institute From 2005 to 2006 Electronic Engineering Technology - Avionics @ Vaughn College From 2005 to 2005 A.A.S, Visual Communications, Graphic Design @ Katharine Gibbs School From 2002 to 2003 Lewis M. is skilled in: Maya, Animation, Modeling, ActionScript, Rigging, Lighting, Texturing, Scripting, 3D Studio Max, MEL, Python, Rendering, Softimage, Photoshop, Autodesk MotionBuilder, After Effects, Video Games, Feature Films, Visual Effects, Flash, Illustrator, Dreamweaver, Published Author, 3D, ASP.NET, AJAX, jQuery, C#, HTML, Game Development, JavaScript, CSS, Backbone.js, Marionette.js, JSON, User Interface Design, Graphic Design, Computer Graphics, Flash Animation
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
2 year(s), 10 month(s)
Unlikely
Likely
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Lewis M.'s Social Media Links
www.lewism... vimeo.com