Greg Snook
Lead Principal Software Engineer at World's Edge | Greater Seattle Area
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Greg Snook is a seasoned veteran in the game industry, currently serving as the Lead Principal Software Engineer at World's Edge. With over 30 years of experience, he has been instrumental in shaping some of the most iconic titles in gaming history, including the renowned franchises of Minecraft and Halo. His deep expertise spans multiple hardware platforms, including PC, Xbox, Nintendo Switch, VR, and mobile devices, making him a versatile asset in today's rapidly evolving gaming landscape.
At World's Edge, Greg is at the forefront of innovation as he explores new foundations for strategic game products. His role as Principal Engine Architect involves not only the technical design and implementation of complex character animation systems but also the strategic oversight of gameplay mechanics that enhance player engagement. His proficiency in C++, DirectX, and Unreal Engine 3 allows him to push the boundaries of what is possible in game development, ensuring that projects meet the high standards expected by both players and industry peers.
Greg's leadership experience on major titles such as Gears of War 2 and Kinect Adventures has equipped him with a unique perspective on team dynamics and project management. He is adept at navigating the challenges of mobile game development, leveraging his skills in C# and Perforce to streamline workflows and enhance collaboration among cross-functional teams. As he continues to drive key projects at World's Edge, Greg remains committed to fostering innovation and excellence in the gaming industry, paving the way for the next generation of immersive gaming experiences.
Lead Principal Software Engineer at World's Edge in May 2022 to Present
Principal Software Engineering Lead at Mojang Studios in February 2017 to May 2022
Principal Software Development Engineer at 343 Industries in September 2010 to February 2017
Principal Software Development Engineer at Good Science (Microsoft) in January 2009 to September 2010
Lead Software Development Engineer at Good Science (Microsoft) in September 2007 to January 2009
Programmer at Bungie in September 2001 to September 2007
Director of Technology at Past Tree in January 1999 to January 2001
Lead Programmer at ClearBand in January 1999 to January 2000
Lead Programmer at TerraGlyph Interactive in January 1998 to January 2000
Programmer at Kinesoft in January 1996 to January 1998
Artist at Viacom New Media in January 1994 to January 1996
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Video Games
Xbox 360
Game Development
DirectX
C++
3D
Programming
Unreal Engine 3
Xbox
Visual Studio
C#
Computer Animation
C
Shaders
Animation
Cross-platform Development
Game Design
Perforce
OpenGL
Character Animation
Gameplay
Game Programming
Mobile Games
Computer Games
Mobile Devices
Software Design
Leadership
Software Development
Mobile Game Development
Unreal Engine
Godot
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Discover more about World's EdgeWhat is Greg Snook email address?
Email Greg Snook at [email protected]. This email is the most updated Greg Snook email found in 2026.
What is Greg Snook phone number?
Greg Snook phone number is +15097507152 and +17074272933.
How to contact Greg Snook?
To contact Greg Snook send an email to [email protected]. If you want to call Greg Snook try calling on +15097507152 and +17074272933. (updated on October 29, 2024)
What company does Greg Snook work for?
Greg Snook works for World's Edge
What is Greg Snook's role at World's Edge?
Greg Snook is Lead Principal Software Engineer
What industry does Greg Snook work in?
Greg Snook works in the Computer Games industry.
Greg Snook Email Addresses
Greg Snook Phone Numbers
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