Evan Hort
Principal Game Designer at Sledgehammer Games | San Francisco, California, United States
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Evan Hort is a seasoned Principal Game Designer at Sledgehammer Games, where he has made significant contributions to some of the most acclaimed titles in the Call of Duty franchise. With a robust background in both multiplayer and single-player level design for first-person and third-person action games, Evan has honed his expertise in creating immersive and engaging gameplay experiences. His portfolio showcases a diverse range of projects, including his pivotal role in the multiplayer level design for major titles such as Call of Duty: MW3, Warzone, Vanguard, WW2, and Advanced Warfare.
Evan's proficiency in scripting with C-like languages allows him to implement intricate cut scenes and dynamic game events, enhancing the narrative depth and player engagement within each title. His technical skills extend to creating materials and shaders that elevate the visual fidelity of game environments, ensuring that players are not only challenged but also captivated by the aesthetics of the gameplay.
Adept in industry-standard tools such as 3D Studio Max, QeRadiant, and Worldcraft, Evan excels in world-building and low poly modeling, crafting detailed and interactive game worlds that resonate with players. His deep understanding of multiplayer dynamics and gameplay mechanics positions him as a key player in the development of thrilling multiplayer experiences that have become synonymous with the Call of Duty brand. As he continues to push the boundaries of game design, Evan remains committed to delivering innovative and engaging content that captivates players worldwide. For a closer look at his work, visit his online portfolio at [evanhortportfolio.tumblr.com](http://evanhortportfolio.tumblr.com).
Principal Game Designer at Sledgehammer Games in April 2012 to Present
Senior Level Designer, Multiplayer at Kaos Studios, THQ in April 2007 to August 2011
Level Designer at Blizzard Entertainment in January 2004 to January 2006
Level Designer at Swingin' Ape Studios, Inc. in January 2002 to January 2006
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3D Studio Max
Unreal Editor
QeRadiant
Hammer
Worldcraft
Photoshop
Pawn Scripting Language
Call of Duty Scripting Language
Scripting
Level Design
UV mapping
Low Poly Modeling
Unreal 3
World Building
Game Balance
Radiant
Multiplayer
Game Mechanics
Gameplay
Video Games
Kismet
Game Development
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Discover more about Sledgehammer GamesWhat is Evan Hort email address?
Email Evan Hort at [email protected]. This email is the most updated Evan Hort email found in 2026.
What is Evan Hort phone number?
Evan Hort phone number is +19495105684.
How to contact Evan Hort?
To contact Evan Hort send an email to [email protected]. If you want to call Evan Hort try calling on +19495105684. (updated on November 04, 2024)
What company does Evan Hort work for?
Evan Hort works for Sledgehammer Games
What is Evan Hort's role at Sledgehammer Games?
Evan Hort is Principal Game Designer
What industry does Evan Hort work in?
Evan Hort works in the Computer Games industry.
Evan Hort Email Addresses
Evan Hort Phone Numbers
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