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Chris Pasley's Email & Phone Number

VP of Product at 17LIVE

Chris Pasley's Work Experience


Global Head of Product


Vice President of Product


VP of Product

Chris Pasley's Education

University of North Florida

Jazz/Jazz Studies

1999 to 2001

Georgia State University

Bachelor of Fine Arts, English

2002 to 2005

Chris Pasley's Professional Skills Radar Chart

Based on our findings, Chris Pasley is ...

Calm under pressure

What's on Chris Pasley's mind?

Based on our findings, Chris Pasley is ...

50% Left Brained
50% Right Brained

Chris Pasley's Estimated Salary Range

About Chris Pasley's Current Company


Frequently Asked Questions about Chris Pasley

What company does Chris Pasley work for?

Chris Pasley works for 17LIVE

What is Chris Pasley's role at 17LIVE?

Chris Pasley is Global Head of Product

What is Chris Pasley's personal email address?

Chris Pasley's personal email address is ch****[email protected]

What is Chris Pasley's business email address?

Chris Pasley's business email address is c*****

What is Chris Pasley's Phone Number?

Chris Pasley's phone (213) ***-*277

What industry does Chris Pasley work in?

Chris Pasley works in the Computer Games industry.

About Chris Pasley

đź’Ľ Past Experience

As a Senior Producer at Mobile at Majesco Entertainment, Chris Pasley was responsible for producing and design direction for high production value mobile games, including iTunes Editor's Choice game Flea Symphony. He was also responsible for writing and voice/video direction for comedy game Sci-Fi Heroes and VP of Product at Blast from July 2019 to February 2020 (8 months) in Orange County, California Area.In addition to his work experience with external vendors, Chris Pasley also has experience with developing and fundraising for goaltending technology using AR. He also worked as executive producer for The Walking Dead: Road to Survival and on Looney Tunes: World of Mayhem. He was also Director of Games for Break Media from September 2009 to November 2011 (2 years 3 months).Chris Pasley has a background in game design and product development. He has created game concepts, designed them and produced them through to completion, including the large scale Facebook games Epic Monsters and Atlantis. He was also managing direct reports in the LA office and in Shanghai.During his time at Kongregate, Chris Pasley was responsible for developing the tone, environment and basic mechanics of Remnants of Skystone. He was also responsible for conducting beta and stress testing, writing scripts, directing cut scenes, managing and recording voice talent, managing project schedules, and taking pitches.Chris Pasley is also a writer and game producer with experience with Adult Swim. He spearheads the initiative to create original IP games, many of which drove record traffic. He is also responsible for developing and fundraising for goaltending technology using AR. He also has experience with designing levels, character behaviors, and game mechanics for multiple successful games. Additionally, he is a writer and game producer for 17LIVE in Los Angeles Metropolitan Area.Chris Pasley has a unique perspective on game design and product development. He has exceeded expectations both as a writer and game producer. His skills in product development and design make him an excellent asset to any organization.

🎓 Education

Since 2006,Chris Pasley has been working as a music teacher in Jacksonville, Florida. He has been teaching music to grade school, middle school, and high school students since 2006. Pasley has been teaching at Jacksonville schools since 2006.Pasley has taught Jazz, Opera, and Songwriting at the Jacksonville High School, Jacksonville Middle School, and Jacksonville Jr. High School. In 2006, he joined the faculty of the Jacksonville State University School of Music, where he teaches Jazz, Opera, and Songwriting.In 2009, he was rewarded with a CFA from the FloridaStateUniversity’s Jazz Studies Department. In addition, he has been awarded the Alabama State Recording Arts Society “Best Jazz Trumpet” award in 2017.In December of 2017, he was the winner of the Governor’s Award for Excellence in Jazz vocal performance at Jacksonville State University.Chris Pasley's work readiness:Chris Pasley is a music teacher who has been teaching since 2006. He has also been awarded a CFA from the Florida State University Jazz Studies Department. In 2016, he was the winner of the Governor's Award for Excellence in Jazz vocal performance at Jacksonville State University.Since his education, Pasley has had experience playing trumpet and guitar, and has coached in the jazz band and jazz vocal quartet. He is currently a music teacher who is prepared to teach music to gradeschool, middle school, and high school students.

đź’ˇ Technical & Interpersonal Skills

From product management and design to game development and production, Chris Pasley has a wealth of experience helping businesses succeed. He started his career at 17Live, where he was responsible for introducing and developing new products for the then-nascent mobile game industry. He then moved on to Majesco Entertainment, where he worked with external vendors to produce and provide design direction for high production value mobile games. He also worked on writing and voice direction for comedy game Sci-Fi Heroes, and with Volcano Entertainment as Vice President of Product. Finally, he worked at Blast from July 2019 to February 2020 at Orange County, California's Santa Ana Mountains, where he owned and grew the vision, roadmap, live data analysis and design for the innovative Fintech-meets-Gaming savings app shutdown and grew KPIs massively in a short time.After 4 years as Executive Producer at Scopely, Chris Pasley moved on to The Walking Dead: Road to Survival, and then to The Walking Dead: World of Mayhem as Director of Games. Here, he was responsible for designing and overseeing production of branded games and developingmicrotransaction-driven multiplayer games. He also improved game designs by refining mechanics and balance through all stages of development, and created game concepts, design, and art aesthetics with outside developers from the ground up., balancing the multiplayer modes in Zening, including 30 characters, 30 spells, and three separate tiers of real-money value. (Gamasutra post:, in August 2007, he was appointed Director of Games at Kongregate, where he was responsible for the Premium Games program, an initiative to fund and provide creative/design direction to seven Flash game developers at once to make larger scale, microtransaction-driven multiplayer games. With this position, he was also responsible for overseeing production of adult Swim's own web games,, and developing new original IP games. He accumulatedMultiple successes in his role, including creating the tone, environment, and basic mechanics for Remnants of Skystone, designing levels, character behaviors, and game mechanics for multiple successful games, and writing site copy and contributing to site planning.

Chris Pasley’s Personal Email Address, Business Email, and Phone Number

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In a nutshell

Chris Pasley's Ranking

Ranked #993 out of 19,860 for Global Head of Product in California

Chris Pasley's Personality Type

Extraversion (E), Intuition (N), Feeling (F), Judging (J)

Average Tenure

2 year(s), 0 month(s)

Chris Pasley's Willingness to Change Jobs



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