Senior Software Engineer • Gameplay • Unity • C++
Seattle, Washington, United States
DigiPen Institute of Technology
Computer Science TA
January 2012 to May 2012
Redmond, WA
Triple Shot Software, LLC
Contractor, Gameplay Programmer / Game Designer -- Mascot Kickoff
August 2011 to November 2011
Big Fish Games
Senior Software Engineer
July 2012 to September 2020
Seattle, WA
• Helping students with 3D computer graphics programming topics including 3D graphics pipeline, linear algebra, z-buffering, and culling • Grading and debugging programming assignments for over 50 students • Helping students with 3D computer graphics programming topics including 3D graphics pipeline, linear algebra, z-buffering, and culling • Grading and debugging programming assignments for over 50 students
What company does Ben Schofield work for?
Ben Schofield works for DigiPen Institute of Technology
What is Ben Schofield's role at DigiPen Institute of Technology?
Ben Schofield is Computer Science TA
What industry does Ben Schofield work in?
Ben Schofield works in the Computer Games industry.
Who are Ben Schofield's colleagues?
Ben Schofield's colleagues are Graham Kays, Nkechi Uzoma, Jared Roper, Nate Damschen, Ana Sprague, Guy Stables, Paul Comte, ivan heath, Patrick Hallenbeck, and Robert Dawson
💼 Past Experience
Ben Schofield has worked in game development for a total of 8 years. He has worked at Big Fish Games for 8 years, where he has been a senior software engineer. He has also worked at DigiPen Institute of Technology from January 2012 to May 2012, where he was a Computer Science TA. He has also been working at Triple Shot Software, LLC from August 2011 to November 2011, where he developed the client's idea of a timing-based skill game into a complete concept and detailed it in a GDD. He has also worked with the Impact JavaScript Game Engine at Big Fish Games from July 2012 to September 2020.
🎓 Education
- Master of Science in Computer Science, Boston College from 2002 to 2006- Bachelor of Science in Mathematics, Massachusetts Institute of Technology, from 1993 to 1995
💡 Technical & Interpersonal Skills
Ben Schofield has 10 years of experience in the software engineering field, having worked in game code development, 3D graphics programming, and data-driven systems. Schofield is also comfortable working with humans, and has been known to work with clients and designers to deliver game updates and playing data.* Schofield has also worked with automated software to analyze game data and find potential issues, as well as developing game mechanics.* Schofield is also largely self-taught in game design, having worked on numerous single-player games as a contractor and student.
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
3 year(s), 0 month(s)
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