Sangyun HanVice President, UX Design
Greater New York City Area
Vice President, UX Design
User Experience Designer, Future Technologies
Visual / Graphic Designer
Product Designer
Product Designer / Prototyper / Inventor
Product Engineer
Web Designer / Manager
Lead UX UI Designer
Lead UX UI Designer, Lotik Labs
User Interface Designer
Carnegie Mellon University
Parsons School of Design - The New School
School of Visual Arts
Recommendations: 3
•Strong craftsmanship in real-life 3D, 2D prototyping / modeling.
•Well-knowledge of various materials for design, tech, craft, art.
•Practiced in Woodshop, Metalshop, Modelshop, Ceramicshop.
•6 years of real industry experiences in Product Manufacturing.
•Skilled in 3D CAD Modeling tools: Solidworks, Rhino, Maya.
•Skilled in 2D digital design tools: InDesign, Photoshop, Illustrator.
•Working-knowledge of Rapid-Prototyping, 3D-Print, Laser-Cut.
•Trained in Welding, Soldering, Mold + Casting, Metal-fab / Smith.