Liu
Game Engine Developer at HypeVR | San Francisco Bay Area, United States
Liu’s Email & Phone Number
VerifiedFree account · No credit card · 5 profiles/month
Game Developer at Blingy in October 2026 - October 2026
Game Developer at Global Technology Specialist Partners in October 2026 - October 2026
Teaching Assistant at Yuan-Ze University in October 2026 - October 2026
Northeastern University
Yuan-Ze University
HypeVR is a cinematic live action virtual reality technology company with disruptive innovations that will radically advance how live action VR content is captured, reconstructed and re-experienced. HypeVR is positioned to lead the innovation, development, and integration of the next generation of cinematic live action capture tools for virtual reality. HypeVR’s flagship virtual reality rig consists of 14 Red Dragon cameras and Velodyne’s HDL-32E, which provides the ability to simultaneously capture all fourteen 6K Dragons at up to 90fps and a 360 degree point cloud at 700,000 points per second. For cinematic VR, this ultra high resolution capture allows HypeVR to work with the highest quality digital image possible and HypeVR’s integration of LiDAR enables a massive 3d model capture of the live action scene. Velodyne’s real-time LiDAR can record depth data at a range of 100 meters with incredible accuracy which allows for HypeVR’s VR capture system to work in any environment. Furthermore, since the HDL-32E is class 1 laser eye safe, it can be used in any setting with no danger of causing any potential eye damage to the subjects being filmed. HypeVR’s patent pending capture method is also camera agnostic so smaller shooting and more affordable six degree VR systems are currently being developed.
Discover more about HypeVRCTO at Volygon [HypeVR]
Chief Technology Officer at HypeVR
(June 2020 – Present)
Senior Electrical Engineer at DunAn Sensing
FPGA Design Engineer at HypeVR
(June 2021 – Present)
Volumetric Video| 3D Vision | Multiview Stereo| Virtual Reality
Graduate Research Assistant at University at Buffalo
(July 2020 – Present)
Director Of Photography at HypeVR
Director of photography for next gen volumetric capture.
Deep Learning Engineer at HypeVR, Ph.D. Candidate at Pennsylvania State University
The company focuses on development of novel computer vision/graphics technologies for 3D volumetric video reconstruction, both in-ward (human characters) and out-ward (structural scenes). My primary objective is to develop and implement artificial neural network models for var...
Information Technology Analyst
Information Technology Analyst at HypeVR
(Nov 2023 – Present)
What is Liu email address?
Email Liu at [email protected]. This email is the most updated Liu's email found in 2026.
How to contact Liu?
To contact Liu send an email to [email protected].
What company does Liu work for?
Liu works for HypeVR.
What is Liu's role at HypeVR?
Liu is Game Engine Developer
What industry does Liu work in?
Liu works in the Computer Software industry.