Established in 1998, over the years Ubisoft Milan has contributed to the development of some of the most important Ubisoft IPs such as Rayman®, Beyond Good & Evil®, Tom Clancy’s Splinter Cell® and Tom Clancy’s Rainbow Six®.
After having pioneered motion-controls with titles such as MotionSports™ and Raving Rabbids® Alive and Kicking, Ubisoft Milan has collaborated to four installments of the Just Dance® series and has applied its skills to Assassin’s Creed® III Liberation, Assassin’s Creed® IV Black Flag® and Assassin’s Creed® Rogue.
In recent years, the collaboration with Ubisoft Paris has led Ubisoft Milan to contribute to Tom Clancy’s Ghost Recon® Wildlands and Breakpoint, and to conceive and work in partnership on Mario + Rabbids® Kingdom Battle - a Nintendo Switch® exclusive turn-based combat adventure, featuring a team up of iconic Nintendo and Ubisoft characters that join forces to save the Mushroom Kingdom.
After the global success of Mario + Rabbids® Kingdom Battle, Ubisoft Milan has worked on a massive DLC of the game featuring Donkey Kong, one of the most appreciated Nintendo® characters of all time.
In October 2022, we released a new chapter in the Mario + Rabbids® saga: the critically acclaimed Sparks of Hope, and we will support the game with 3 DLCs that will be released throughout 2023.
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51-200 employees
View all Junior 3D Artist employees
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Computer Games
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Via dei Missaglia, 89 A, Milano, Lombardia 20142, IT
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1998
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Video Games Development, Video Games Programming, Video Games Production, Video Games Design, Aaa Console Games, Video Games Art
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Ubisoft Milan specializes in video game development, focusing on AAA console games. The studio has contributed to major Ubisoft intellectual properties (IPs) such as Rayman®, Beyond Good & Evil®, and Tom Clancy’s series. Their expertise spans across various aspects of game development, including programming, production, design, and art.
Junior 3D Artists at Ubisoft Milan can expect to work on a variety of tasks, including modeling, texturing, and creating assets for game environments and characters. They will have the opportunity to collaborate with experienced artists and designers, contributing to the visual aspects of game projects while honing their skills in a professional setting.
Candidates for a Junior 3D Artist position should have a strong foundation in 3D modeling and texturing, proficiency in software such as Autodesk Maya, Blender, or 3ds Max, and a good understanding of game art pipelines. Additionally, familiarity with game engines like Unity or Unreal Engine, as well as a passion for video games and a creative mindset, are essential.
Ubisoft Milan is committed to the professional development of its employees through various initiatives, including mentorship programs, training workshops, and opportunities to work on diverse projects. The studio encourages a collaborative environment where Junior 3D Artists can learn from experienced team members and gain exposure to different aspects of game development.
The studio culture at Ubisoft Milan is characterized by creativity, collaboration, and a passion for gaming. The team values diversity and encourages open communication, allowing employees to share ideas and contribute to the creative process. Regular team-building activities and events foster a sense of community and help maintain a positive work environment.
Working at Ubisoft Milan comes with a range of benefits, including competitive salaries, health and wellness programs, and opportunities for career advancement. Employees also enjoy a creative work environment, access to cutting-edge technology, and the chance to be part of a globally recognized gaming company that values innovation and creativity.
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