Carlos Macarron, Senior Rendering Engineer at Frostbite

Carlos Macarron

Senior Rendering Engineer at Frostbite | Stockholm, Stockholm County, Sweden

Profile last verified July 2026
Computer Games Verified Profile Stockholm, Stockholm County, Sweden Universidad Autónoma de Madrid
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Carlos Macarron Socials
Carlos Macarron Work Experience

Senior Rendering Engineer at Frostbite in October 2020 - Present

Rendering software engineer at DICE (EA Digital Illusions CE AB) in January 2017 - October 2020

Lead Programmer at Saber Interactive in August 2016 - December 2016

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Senior Programmer at Virtual Toys in January 2016 - July 2016

Technical Art Director at Virtual Toys in January 2012 - July 2016

Co Founder at Vorax Studios in August 2012 - February 2014

Lead Programmer at Virtual Toys in January 2009 - January 2012

Senior Programmer at Virtual Toys in January 2000 - January 2009

Carlos Macarron Education

Universidad Autónoma de Madrid, January 1997 to January 2000

Carlos Macarron Skills
Game Programming Game Development Programming Gameplay Programming Shaders Video Games Game Engines Unity3D Unreal Engine 3 3D Studio Max DirectX Photoshop Maya C++ HLSL CgFX C# C JavaScript Java Lua Objective-C Visual Studio Xcode iOS Android PC Xbox 360 PS3 PSP Wii Nintendo DS xbox Console OOP Software Engineering Gameplay Artificial Intelligence Serious Games Virtual Reality Unreal Engine 4 PS4 Xbox One
About Carlos Macarron’s Current Company
Frostbite

Frostbite is a user-friendly software development toolset which enables game creators to quickly and easily iterate on ideas and achieve new visions for interactive experiences. Used exclusively by EA teams and studios, our workflows and runtimes are highly configurable and cover all aspects of development including Audio, Animation, Cinematics, Scripting, Artificial Intelligence, Physics, Destruction, Rendering, Visual Effects, and more. Frostbite games are currently in development for current and future platforms including mobile devices.

Discover more about Frostbite
Carlos Macarron’s Colleagues
Emil Ekberg

Emil Ekberg

Greater Stockholm Metropolitan Area

Engineering Manager at Frostbite

Engineering Manager at Frostbite
(September 2022 – Present)

Alexander Polya

Alexander Polya

Stockholm, Stockholm County, Sweden

Render programmer

Render programmer at Frostbite
(January 2023 – Present)

Andreas Tarandi

Andreas Tarandi

Greater Stockholm Metropolitan Area

Software Engineer at Frostbite

Software Engineer at Frostbite
(June 2020 – Present)

Mattias Andersson

Mattias Andersson

Karlskrona, Blekinge County, Sweden

MSc. Software Engineer in 3D, web and AI

Software Engineer at Consid AB
(February 2019 – Present)

David Hehir

David Hehir

Canberra, Australian Capital Territory, Australia

Software Engineer at Frostbite

.NET Developer at Australian Government Department of Education, Skills and Employment (DESE)
(August 2026 – August 2026)

Andrea Lewis

Andrea Lewis

Coburg North, Victoria, Australia

Multi-medium creator and Production Coordinator at Frostbite.

Production Coordinator at Frostbite
(May 2022 – Present)

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Frequently asked questions about Carlos Macarron

What is Carlos Macarron email address?

Email Carlos Macarron at [email protected] and [email protected]. This email is the most updated Carlos Macarron's email found in 2026.

How to contact Carlos Macarron?

To contact Carlos Macarron send an email to [email protected] or [email protected].

What company does Carlos Macarron work for?

Carlos Macarron works for Frostbite.

What is Carlos Macarron's role at Frostbite?

Carlos Macarron is Senior Rendering Engineer

What industry does Carlos Macarron work in?

Carlos Macarron works in the Computer Games industry.

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