5 years, Master Degree on Computer science @
Universidad de Murcia
Right now, I'm working like iOS Developer. I would like to work like video game/narrative designer and I did it in the past, but it's extremely hard to get a job in that kind of positions because the experience is the only thing that matters, not the talent. I keep writing scripts, being a gamer and thinking
Right now, I'm working like iOS Developer. I would like to work like video game/narrative designer and I did it in the past, but it's extremely hard to get a job in that kind of positions because the experience is the only thing that matters, not the talent. I keep writing scripts, being a gamer and thinking new ideas for video games and movies in my free time.
Like smartphone programmer I worked on several platforms: iOS, Android and BlackBerry but right now I'm focus in iOS (iPhone/iPad).
About the video game engines, I worked with the Wintermute on 2D point and click games and, now, I work to use Unity. With this engine I developed my first game for smartphones: MotoRide.
I don't any problem to move to another country.
Specialties: Narrative/Game designer, writer and smartphone developer (iOS).
iOS Team Leader @ From June 2015 to Present (7 months) Murcia Area, SpainScript Writer / Narrative and Game Designer @ I develop my first game for smartphones developed with Unity (c#) called 'MotoRide' for iOS and Android.
I write scripts for video games and movies in my free time. I use those scripts to improve my writing skills and to show to the companies what I'm able to write/create.
This is a movie script I just finished (On Air). This story is getting really good feedbacks:
This is the first long script I wrote in English. It's a 62 pages video game script sample that it's the first act of a RPG game:
Now, I'm working on a script for a movie. The next sample is a talle that is part of it. This talle is getting a very good feedbacks:
http://tinyurl.com/ocbeq4h From February 2013 to Present (2 years 11 months) Mobile Team Leader and Mobile developer @ As Mobile Team Leader I have to take the decisions about design, implementation and functionality of the apps of the company.
I'm the main iOS developer and, I help and supervise the Android and Windows Phone development.
I developed the iOS and the Windows 8 version of the Dibam and Odilo apps based in the code of Datalogics Reader (Adobe's partner).
I left the company because the full app development was very expensive and it would take too long for the company, and the versions that I developed were enough for them. From March 2015 to June 2015 (4 months) Cartagena Area, SpainiOS/iPhone Senior Developer @ I'm working like iOS developer with Objective-C, Json, Restkit, Jira, Git... on different projects for iPhone/iPad:
- Citibank Instant Card for iPad (Private App)
- Carrefour Pass for iPad (Private App) From October 2012 to August 2014 (1 year 11 months) Salamanca, SpainiPhone Game Programmer @ I worked like iOS programmer (Objective-C, Php, mySql) and helping in Game Design tasks on the iPhone games:
- Real Madrid StarsCup.
- F.C. Barcelona StarsCup. From February 2012 to September 2012 (8 months) Writer and Developer of Game/Apps for Smartphones @ R&D, Writing and programming apps and video games for iPhone, Android and BlackBerry.
For the games, I worked with the Cocos2D engine.
- The Pick Up Manual (iOS/Android) From August 2010 to February 2012 (1 year 7 months) R&D and Programmer @ R&D, Programmer and System Administration (hosting, domains, hardware, web design, myspl, php and html) From March 2011 to June 2011 (4 months) R&D, Game Designer, Writer and Game Developer @ R&D, co-Writer, co-Game Designer, Project Manager and Game Developer (Wintermute) of the point and click video game: 'Ar-k: sex, lies and class work' for PC.
I worked in other departments like 3D modeling, animation... like Junior.
Ar-k: Sex, lies and class work (Steam):
http://store.steampowered.com/app/269890/ From January 2010 to October 2010 (10 months) Partial time jobs: Security controller, Technical support, Commercial @ Main activities and responsibilities:
Security Control, Technical support for the student in the 'Auto register' of the University of Murcia, Stock Control and Orders, and put the staff in their place and Client Attention
Name and address of employer:
Montmany Forcada, Martín, Infomun, Diana Promociones S.L and Eroski Group (Cartagena) From March 2001 to January 2010 (8 years 11 months) Summer Job @ I was working for the IT Department and I made the 'Report and Finance Process Knowledge Management' Project. I this project I worked with tools like TiddlyWiki, Wink and Oracle OPM. From July 2007 to September 2007 (3 months) Technical Computer Support internship @ 500 hours internship on ATICA: Technologies of Information Area of the University of Murcia. My job was to give a technical computer support (Software and Hardware) in the ALA's (Free Internet access classroom), From December 2004 to May 2005 (6 months)
Máster, Computer Animation (1740 hours) @ Universitat de les Illes Balears From 2008 to 2009 5 years, Master Degree on Computer science @ Universidad de Murcia From 2000 to 2007 Final Project, Final Project included in the Specialization ‘Networked Services and Multimedia Systems’ @ Norges teknisk-naturvitenskapelige universitet (NTNU) From 2005 to 2006 Gines Sanchez is skilled in: Objective-C, Game Design, Unity, iOS development, Creative Writer, Photoshop, Premiere, wintermute, MS Project, Project Planning, MySQL, Video Games, Game Development, Scripting, 3D
Looking for a different
Get an email address for anyone on LinkedIn with the ContactOut Chrome extension