I am a mobile developer with strong Objective-C, Swift and Xcode experience. I have created and worked on numerous native mobile development products as well as cross-platform technologies utilizing the Cordova, Ionic and AngularJS frameworks. I have a passion for intuitive user experience and engineering excellence and am always striving to grow as a software developer.
A few personal projects I have worked on include FlareFinder, ISS PassFinder and a Sprite Kit game called Eggy Hunt. (see projects below).
iOS Developer @ From July 2015 to Present (6 months) Greater Seattle AreaiOS Developer @ • iOS developer creating fun and exciting mobile applications.
• Create apps to give users a way to learn and get excited about all things space, satellites and the International Space Station. Oh, and occasionally create a goofy game that has nothing to do with that previous sentence. From September 2013 to Present (2 years 4 months) iOS Developer @ • iOS and Web development for the Department of Defense's T2 agency.
• Maintaining and updating current line of mobile applications.
• Work with a team of developers, project managers and psychologists to create new applications to bring technology into psychological health and traumatic brain injury care.
• Part of the initial team to implement new SDLC processes. Review RTM and follow new change management requirements, created System Design Documents and launched development of a new project using cross-platform technologies utilizing Cordova, AngularJS and the Ionic frameworks. From January 2014 to July 2015 (1 year 7 months) Joint Base Lewis-McChordiOS Developer @ iOS Developer (Contract)
• Create documentation for large Objective-C codebase for future maintainability.
• Go through codebase to evaluate and understand over 2,500 methods, functions and classes.
• Documentation of what each method and function is being called to do, including its parameters and returns. From November 2013 to January 2014 (3 months) Alumni @ • Completed 8-week intensive course covering Objective-C, Xcode, iOS development and design
• Coursework included 4 hours of instruction and 4 hours of project work each day.
• Developed and published to Apple’s App Store ISS Pass Finder, an app that provides users with viewing times of the International Space Station based on their location.
• Collaboratively developed a top-down zombie-shooter game utilizing iOS 7’s new Sprite Kit framework. From September 2013 to October 2013 (2 months) Inside Sales Representative @ • Work with over 40 international and domestic dealers on sales support, order accuracy, technical troubleshooting and customer service.
• Assist and troubleshoot website and network issues. Manage and update website content.
• Update and maintain Sunstream’s website content with current product information. Ensure that all aspects of website and online forms are functioning properly for customers. From May 2004 to October 2013 (9 years 6 months) Kent, WA
Chimacum High School From 1995 to 1999 iOS Development @ Code FellowsBusiness Development @ Western International UniversityCommunications; Business @ Washington State University Christian Hansen is skilled in: Microsoft Office, Customer Service, Microsoft Excel, Windows, Outlook, Microsoft Word, PowerPoint, English, Research, Photoshop, Teaching, HTML, CSS, iOS development, Objective-C