Senior Software Engineer at Lucasfilm
San Francisco Bay Area
Storage Technology Corporation
Staff Software Engineer
May 1997 to March 2006
Louisville, CO
Lucasfilm
Senior Software Engineer
San Francisco
Electronic Arts (EA)
Software Engineer 3
April 2014 to April 2015
Emeryville, CA
Electronic Arts (EA)
SOFTWARE ENGINEER 3
July 2011 to March 2014
Orlando, Florida Area
Electronic Arts (EA)
Software Engineer 3
August 2008 to June 2011
Maitland, FL
Electronic Arts (EA)
Software Engineer 2
March 2006 to August 2008
Maitland, FL
Amazon
Software Engineer
April 2015 to November 2018
Palo Alto
Design and implement client/server application to configure virtual disk subsystem, design and implemented embedded software for disk controller and command line interface to configure disk controller, design and implemented web server and web interface for virtual disk subsystem and disk controller. Design and implement client/server application to configure virtual disk subsystem, design and implemented embedded software for disk controller and command line interface to configure disk controller, design and implemented web server and web interface for virtual disk subsystem and disk controller.
What company does Chris Corliss work for?
Chris Corliss works for Storage Technology Corporation
What is Chris Corliss's role at Storage Technology Corporation?
Chris Corliss is Staff Software Engineer
What industry does Chris Corliss work in?
Chris Corliss works in the Computer Software industry.
Who are Chris Corliss's colleagues?
Chris Corliss's colleagues are Riley Molloy, Aaron Bradley, Gavin McDonald, Ang Li, Andrew Hoo, Evan King, Miroslav Markovic, Eduardo Agostini, Pavel Margolin, PMP, CSM, CSPO, SA, and Ivor Sangala
💼 Past Experience
Chris Corliss's experience with LucasfilmChris Corliss began working at Lucasfilm in San Francisco in April 2014. His main focus is game engine programmer helping ILMxLAB shipping titles like Vader Immortal on the quest. Chris Corliss has also worked at Electronic Arts (EA) in Orlando from April 2014 to April 2015 and at Amazon from April 2015 to November 2018. In their work experience, Chris Corliss has:• Maintained code quality through code and design reviews.• implement new tech for downloadable content.• creating new presentation framework to allow live editing for designers.• Mentor other engineers and help them grow in their software design skills.• Overseer all engineering work in graphics and presentation groups to ensure quality, on-time delivery, and performance.
🎓 Education
Chris Corliss has a Bachelor of Science, Computer Science from University of Colorado Boulder. This originated from Corliss’ time as a student at University of Colorado Boulder. After attending University of Colorado Boulder, Corliss completed his Master of Science, Computer Science / Software Engineering from University of Colorado Boulder. This educationultimately prepared Corliss to work in the field of computer science.
💡 Technical & Interpersonal Skills
Chris Corliss has 8 years of experience working in the software engineering field. In his previous position, Chris was responsible for developing code for client/server applications, as well as implementing embedded software for disk controllers and command line interfaces. In his most recent position, Chris was also responsible for working on game engines, serving as a lead engineer for a core football graphics group at Electronic Arts.
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
3 year(s), 7 month(s)
Unlikely
Likely
There's 88% chance that Chris Corliss is seeking for new opportunities
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