We're designing games that are as fun to watch as they are to play, and we're building a workplace where great performances can shine.
Visit us at: http://www.outpostgames.com/
Cofounder @ From March 2014 to Present (1 year 10 months) San Francisco Bay AreaDirector of Design @ Distinguished Designer, Farmville franchise
Director of Design, Farmville 2 From February 2011
We're designing games that are as fun to watch as they are to play, and we're building a workplace where great performances can shine.
Visit us at: http://www.outpostgames.com/
Cofounder @ From March 2014 to Present (1 year 10 months) San Francisco Bay AreaDirector of Design @ Distinguished Designer, Farmville franchise
Director of Design, Farmville 2 From February 2011 to March 2014 (3 years 2 months) Creative Director @ Creative Director, Dead Space 2
-90 Metacritic on Xbox 360, 89 Metacritic on PS3
Creative Director, Dead Space Extraction
-82 Metacritic
Lead Gameplay Designer, Dead Space
-89 Metacritic on Xbox360, 88 Metacritic on PS3 From 2009 to February 2011 (2 years) Lead Game Designer @ Lead Game Designer, From Russia with Love
Lead Multiplayer Designer, 007: Everything or Nothing
Lead Level Designer, 007: Nightfire
Senior Level Designer, 007: Agent Under Fire From 2000 to 2009 (9 years) Designer @ Level Design
Game Design From September 1999 to August 2000 (1 year) Designer @ Level Design
Game Design From August 1997 to August 1999 (2 years 1 month)
Wright Bagwell is skilled in: Video Games, Computer Games, Console Games, Narrative, Game Design, Mobile Games, Perforce, Creative Direction, Game Mechanics, Xbox 360, Multiplayer, Gameplay, Game Development, PS3, Level Design, Wii, Animation, Online Gaming
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