Senior Unity Developer at You42
Coventry, West Midlands, United Kingdom
You42
Senior Unity Developer
April 2015 to Present
Leamington Spa
Serious Games International
Lead Technical Developer
December 2012 to April 2015
Coventry, United Kingdom
DNA Dynamics, Inc.
Senior Programmer/Designer
April 2011 to December 2012
Slam Productions LTD
Programmer
February 2011 to April 2011
Jackdaw Games Company
Lead Programmer
October 2010 to February 2011
Slam Productions LTD
Junior Programmer
May 2009 to September 2010
Leamington Spa
Fuse Games LTD
Graduate Programmer
October 2008 to March 2009
What company does Terry Goodwin work for?
Terry Goodwin works for You42
What is Terry Goodwin's role at You42?
Terry Goodwin is Senior Unity Developer
What industry does Terry Goodwin work in?
Terry Goodwin works in the Computer Games industry.
Who are Terry Goodwin's colleagues?
Terry Goodwin's colleagues are Ed Blincoe, and Andrew Yin
📖 Summary
I've designed and developed games for consoles, handhelds, mobile devices, and the web, sometimes solo, sometimes as part of a small team of up to 6 people, more often than not with some form of creative input on the product. I have a passion for both code and design. I moved sideways into "serious games", and now design and develop games, apps, and websites for large multinational companies, only now they usually have some sort of educational or instructive bent.Senior Unity Developer @ Creating great games! From April 2015 to Present (7 months) Leamington SpaLead Technical Developer @ I design gameplay solutions to business or educational problems, to aid and reinforce learning through engaging simulations and distractions. From December 2012 to April 2015 (2 years 5 months) Coventry, United KingdomSenior Programmer/Designer @ Acted as lead and support programmer, lead projects, worked with clients and partners, implemented and designed game mechanics, systems, and interfaces, worked closely with other disciplines to achieve the preceding stuff. From April 2011 to December 2012 (1 year 9 months) Programmer @ Worked on various applications for mobile platforms. Studio was acquired by DNA Dynamics as my role was transitioning back to being oriented around games. From February 2011 to April 2011 (3 months) Lead Programmer @ Worked as sole programmer on porting an unannounced 3D pinball game for Nintendo Wii to iPad, designing and implementing a proprietary 3D engine and user interface to accomodate this, as the Wii version used first-party SDKs and APIs. Port was largely complete, but funding ran out. Which is a shame because it was pretty fun! From October 2010 to February 2011 (5 months) Junior Programmer @ Worked solo and part of a small team to bring licensed games from conception to market quickly for Nintendo Wii, Nintendo DS, iOS, and Android and Windows. From May 2009 to September 2010 (1 year 5 months) Leamington SpaGraduate Programmer @ Worked in a team of two programmers and two artists on an unannounced 3D pinball game for Nintendo Wii. Game was largely complete, but studio was shuttered before it could be finished. Which is a shame because it was pretty fun! From October 2008 to March 2009 (6 months) BSc (Hons), Computer Games Development, 1st @ University of Central Lancashire From 2005 to 2008 Terry Goodwin is skilled in: Nintendo Wii development, Nintendo DS development, iOS development, Android Development, Project Coordination, Game Design, Game Development, Game Writing, Game Programming, Gameplay Programming, Teamwork, Game Mechanics, Video Games, Computer Games, Gameplay, Xbox 360, iOS, Android, Mobile Applications, User Interface, Casual Games, Game Engines, Wii, 3D, Visual Studio, Mobile Games, Nintendo DS, HTML 5, CSS3, JavaScript, C#, C++, Java, Objective-C, Xcode, Eclipse, Console, Unity3D
Extraversion (E), Sensing (S), Thinking (T), Perceiving (P)
1 year(s), 0 month(s)
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