Senior Technical Director, PlayFirst Studio @ From May 2014 to Present (1 year 6 months) San FranciscoChief Architect @ formerly Pcube Systems From January 2009 to Present (6 years 10 months) Santa Clara, CaliforniaVP Engineering @ From March 2014 to May 2014 (3 months) Sr. Director, Engineering @ From September 2013 to March 2014 (7 months) San Francisco, CADirector, Cloud/Social Infrastructure @ From July 2013 to September 2013 (3 months) San Francisco, CACo-Founder and CTO @ Big Head Mode, Inc (formerly GameFace.me) makes mobile games personal. Using face recognition combined with your social network data, we bring you and your friends to life as game characters. Acquired by PlayFirst in July 2013. From March 2011 to July 2013 (2 years 5 months) San Francisco Bay AreaDirector, Software Engineering @ Network virtualization technologies From June 2008 to January 2009 (8 months) General Manager @ Strategic Partnerships, IP Asset Management, General Management of US Engineering teams From October 2007 to July 2008 (10 months) Software Manager @ Manager and Technical Director for the software group at PANTA Systems. PANTA develops high-performance, power efficient, scalable, and dynamically configurable x86 based computer systems for the new Data Center. www.pantasys.com From May 2002 to August 2007 (5 years 4 months) Software Engineer @ Developed the storage management and provisioning technologies for Archway Digital's datacenter solution. From October 2000 to May 2002 (1 year 8 months)
Richard Au is skilled in: Start-ups, Entrepreneur, Distributed Systems, Cloud Computing, Software Development, Python, Architecture, Linux, Scalability, Software Engineering, Data Center, Entrepreneurship, Architectures, Strategic Partnerships, System Architecture, Web Development, Databases