My name is Nick Rotondo. I am a Software Engineer in Test & QA Manager currently working at ZEFR on rights/brand/marketing tools. Previously, I worked at Microsoft for over four years as a test engineer on Windows and Internet Explorer. Prior to this, I worked at Microsoft Game Studios developing games and applications for the Zune media player and providing engineering support to third party developers. Before Microsoft, I worked on content creation tools at ArenaNet for the AAA game Guild Wars 2.
My work history and education have provided me with a variety of skills and experience including:
• More than 6 years working on a team of software developers
• More than 4 years developing test automation, writing spec documentation, and investigating bugs at Microsoft
• Assisted third party developers and created software on a resource constrained platform at Microsoft
• Developed a Facebook game that won the Zynga Challenge game development competition
• Winner of the 2010 GDC Online Game Narrative Review Competition
• 3 years management experience in a retail environment
• Bachelor of Science in Computer Science in Real Time Interactive Simulation with a minor in mathematics from DigiPen Institute of Technology
Software Engineer in Test & QA Manager @ From February 2015 to Present (11 months) Software Engineer in Test @ From June 2014 to February 2015 (9 months) Software Development Engineer in Test @ • Implement test automation for Windows and Internet Explorer: HTML5 media (audio/video, captions/subtitles, audio tracks), WebGL, Fullscreen API, Gamepad API, intrinsic UI
• Perform root cause bug analysis and provide guidance/feedback to help drive bugs to resolution
• Collaborate cross-team at Microsoft for work on Internet Explorer’s media platform, media UI/UX, intrinsic UI
• Foster peer professional development through mentorship as new hire and intern coach
• Create detailed specs outlining test plan for owned features and contribute to developer/design specs
• Provide sustained engineering for previous versions of Windows and Internet Explorer From January 2011 to May 2014 (3 years 5 months) Web Developer @ From 2014 to 2014 (less than a year) Software Development Engineer in Test @ • Designed, developed, and tested games/applications for Microsoft’s Zune HD media player
• Provided engineering support for first and third party developers creating Zune HD games/applications
• Collaborated with internal Microsoft art team in the creation of assets for first party Zune HD games
• Developed software tools to assist other engineers and content makers for the Zune HD From June 2010 to December 2010 (7 months) Tools Programmer (Internship) @ • Developed new features and provided optimizations/bug fixes for internal content creation tools
• Designed user interfaces and implemented the code for their utilization
• Daily collaboration with game designers, artists, writers, and other programmers From April 2009 to April 2010 (1 year 1 month)
Bachelor of Science, Computer Science in Real Time Interactive Simulation @ Digipen Institute of Technology From 2006 to 2010 Nick Rotondo is skilled in: Game Development, C++, Game Programming, DirectX, C#, Test Automation, Video Games, Visual Studio, Perforce, JavaScript, User Interface, HLSL, HTML 5, Linear Algebra, Programming
Websites:
http://www.nrotondo.com/