I am an extremely motivated & prolific software developer with a passion for creating amazing apps. I've completed some truly astonishing apps, and intend to add many more to my working portfolio!
Full Stack Software Developer @ From February 2015 to Present (11 months) Lead Programmer @ • Created a customized framework for “naturally flowing”, digital catalogs based on client needs.
• Continue to grow, maintain, support, and develop our ever-evolving iOS framework!
• Constructed a custom markerless augmented reality system which does pattern detection, keypoint tracking through optical flow, and projection of a 3-D model in real time.
• Built a MySQL database of restaurant menu items for the Union Woodshop, as well as several small PHP web services for accessing the data from the joint.
• Experimented on, researched, and prototyped several unique and engaging animations.
• Maserati Ghibli - https://itunes.apple.com/us/app/maserati-ghibli/id860714508?mt=8
• SRT (R) Brand - https://itunes.apple.com/us/app/srt-brand/id771185858?mt=8 From August 2013 to January 2015 (1 year 6 months) Owner @ • I love to build apps, so even in my spare time I am always tinkering around with something!
• http://itunes.apple.com/us/artist/froggy-studios/id389062016 From December 2010 to October 2014 (3 years 11 months) Sr. Mobile Developer @ • Sr. iOS developer for GSTV’s flagship app, BigNoiz.
• A strong demand for the consumption of a wide variety of web services. Many separate modules robustly requesting and safely parsing JSon and XML responses.
• Gracefully and elegantly handling all error cases, maintaining a consistent experience for the user.
• Custom front-end animations & interface behaviors to bedazzle and entertain users.
• Every type of imaginable social media integration including Facebook, Twitter, and e-mail.
• Consistently met every single sprint deadline, with no exception.
• Provided feedback and criticisms about interface and general flow.
• https://itunes.apple.com/us/app/bignoiz-concerts-giveaways/id779107626?mt=8 From April 2013 to August 2013 (5 months) iOS Developer @ • Lead iOS developer for many iPad and iPhone apps within our iPad catalog (padalog) program. Completed and released apps include 2011 Town & Country, 2011 Chrysler 200, 2011 Chrysler 300, 2011 Dodge Charger, 2011 Fleet Buyer's Guide, 2011 Dodge Durango, FIAT Source (Art Edition), 2012 Jeep Wrangler, 2012 Dodge Dart (iPhone), 2012 Jeep Compass, 2012 Fleet Buyer's Guide, FIAT Source (Fashion Edition), 2012 Ram Trucks, 2012 Jeep Grand Cherokee, 2012 Chrysler 300, and several others.
• Created a framework & toolset that is currently being used successfully by the other developers on our team, which will likely be used throughout the span of our iPad catalog program.
• Making valuable contributions during meetings among team members and clients.
• Contributed to many other smaller projects including 3-D modeling/lighting/rendering, interface design, experiencealpine.com, americanbadassbeer.com, unionadworks.com, & holiday e-cards.
• http://itunes.apple.com/us/artist/chrysler-group-llc/id384850200 From October 2010 to April 2013 (2 years 7 months) Co-Owner @ iPhone games! From April 2009 to November 2012 (3 years 8 months) Software Engineer @ • I assume many responsibilities, chiefly as a software engineer working for a client called OptimizeRX on a product called SampleMD. SampleMD is an electronic coupon dispensing system used by doctors and other practitioners to help patients save money on prescription drugs.
• Coordinate web services and application logic to work with multiple adjudication companies, health systems, pharmaceutical companies, e-prescribing platforms, EMRS, and other 3rd party partners.
• Lead engineer for SampleMD iPhone application (under development), which is a mobile version of our desktop solution that has most of the same functionalities.
• Project / time / task management.
• Making insightful technical contributions during meetings among company employees and business associates.
• Communicating technical details to people with no technical background.
• Follow security protocols and HIPAA standards for protecting patient information. From September 2009 to October 2010 (1 year 2 months) T.A. / R.A. @ • T.A. (teaching assistant) for many CSE and CIT classes. Helping students with their lab work, giving lectures, and grading programming assignments.
• Research on cognitive recuperation & recovery project, sensor node clustering project. From September 2005 to April 2010 (4 years 8 months) Software Engineer @ Develop computer games for Windows and Mac OS platforms. Leverage graphics APIs such as DirectX and OpenGL to do advanced 2D and 3D rendering or complex scenes. Create physics engines, rendering engines, and many useful 'mathy' data structures. From July 2005 to August 2009 (4 years 2 months)
B.S., Computer Science @ Oakland University From 2003 to 2007 Nicholas Raptis is skilled in: Carpet Cleaning, Dog Training, Programming, User Interface Design, Software Development, MySQL, Java, CSS, Objective-C, Flash, Subversion, XML, OpenGL, Algorithms, Eclipse