Software Engineer @ From August 2014 to Present (1 year 5 months) Co-Founder & Lead Engineer @ From January 2013 to July 2014 (1 year 7 months) Mobile Software Engineer @ Advised and assisted in the continued development of WePay's first mobile app up until its App Store launch. From August 2012 to April 2013 (9 months) Engineering Intern (Lead Mobile Developer) @ Designed the core foundation and built the initial version of WePay's first mobile app. Led the co-invention of an original mobile app authentication method (see below). Managed internal company-wide beta program, presented app demo at all-hands meeting, and trained another engineer to take over the project by the end of the internship. From June 2012 to August 2012 (3 months) Co-Founder @ Moglo Apps focused on designing and building next-generation location-based mobile games. The main focus was on providing an immersive multiplayer experience and bringing gaming back into the real world. The company built two apps, Aniphon (a location-based creature capture game) and Moglo (a real world strategy and conquest game). I was responsible for all mobile development as well as contributing to game design and business development. Moglo Apps was awarded third place in the Boston College Venture Competition 2011 for its first title, Moglo. From March 2010 to August 2012 (2 years 6 months) Sailing Instructor @ Level 1 Certified From June 2008 to September 2010 (2 years 4 months)
Bachelor of Science, Computer Science, 3.9 @ Boston College From 2009 to 2013 Matt Ricketson is skilled in: Entrepreneurship, iOS, Objective-C, C, Java, REALbasic, Arduino, Raspberry Pi, C++, Strategy, iOS development, Python
Websites:
http://careers.stackoverflow.com/mricketson