Image of Mark McGrevy

Mark McGrevy

Software Engineer @ Capcom Game Studio Vancouver

Game Developer

Vancouver, British Columbia, Canada

Ranked #1,293 out of 25,860 for Software Engineer in United States

Section title

Mark McGrevy's Email Addresses & Phone Numbers

Mark McGrevy's Work Experience

Capcom Game Studio Vancouver

Software Engineer

April 2015 to May 2015

Vancouver

Roadhouse Interactive

Senior Programmer

February 2013 to 2015

Vancouver

Cryptstone Games Incorporated

Game Developer / Founder

2005 to February 2013

Vancouver, Canada Area

Mark McGrevy's Education

University of Waterloo

CS/Math Computer Science Mathematics Physics

1990 to 1996

Mark McGrevy's Professional Skills Radar Chart

Based on our findings, Mark McGrevy is ...

Realistic
Independent
Thorough

What's on Mark McGrevy's mind?

Based on our findings, Mark McGrevy is ...

52% Left Brained
48% Right Brained

Mark McGrevy's Estimated Salary Range

About Mark McGrevy's Current Company

Capcom Game Studio Vancouver

Frequently Asked Questions about Mark McGrevy

What company does Mark McGrevy work for?

Mark McGrevy works for Capcom Game Studio Vancouver


What is Mark McGrevy's role at Capcom Game Studio Vancouver?

Mark McGrevy is Software Engineer


What is Mark McGrevy's personal email address?

Mark McGrevy's personal email address is m****[email protected]


What is Mark McGrevy's business email address?

Mark McGrevy's business email address is m****[email protected]


What is Mark McGrevy's Phone Number?

Mark McGrevy's phone (416) ***-*264


What industry does Mark McGrevy work in?

Mark McGrevy works in the Computer Games industry.


Who are Mark McGrevy's colleagues?

Mark McGrevy's colleagues are Glenn Jamison, Raphael Lierop, Joel Baker, and Alan Lawrance


About Mark McGrevy

📖 Summary

Software Engineer @ From April 2015 to May 2015 (2 months) VancouverSenior Programmer @ C#, Unity 3D, iOS, Android From February 2013 to 2015 (2 years) VancouverGame Developer / Founder @ Lead Game Developer for RTS game Star Prospector (PC) C++, DirectX, HLSL Maya, Maya API, MEL Photoshop From 2005 to February 2013 (8 years) Vancouver, Canada AreaSr. Programmer @ Sr Programmer - PS2 game Rise To Honor - Portal/Quad-tree rendering system - Particle and breakable object effects system - Level editing pipeline From May 2000 to October 2004 (4 years 6 months) San Francisco Bay AreaSr. Programmer @ Sr Programmer C++, OpenGL - Maya Polygon tools and Games team - Maya API team From 1996 to 2000 (4 years) Foster City, CACS/Math, Computer Science, Mathematics, Physics @ University of Waterloo From 1990 to 1996 Mark McGrevy is skilled in: C++, Game Development, Unreal Engine, Unity3D, Game Design, PS3, Video Games, C#, Scripting, MEL, Java, Maya, Computer Graphics, 3D Modeling, Perforce, DirectX, HLSL, Android Development, Android, Agile Methodologies, User Interface Design, iOS Development, Real-time Rendering, Xbox One


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Mark McGrevy's Personality Type

Introversion (I), Sensing (S), Thinking (T), Perceiving (P)

Average Tenure

3 year(s), 8 month(s)

Mark McGrevy's Willingness to Change Jobs

Unlikely

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