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Mark Laprairie Contact Details

Vancouver, British Columbia, Canada
Software Engineer @ Klei Entertainment
Rendering Engineer @ Capcom Game Studio Vancouver
Control Software and Database Systems Programmer @ Stockdales
BSc High Honours, Computer Science @ University of Regina

Software Engineer @ I ported Reign of Giants to Playstation 4, while performing drastic optimizations on the rendering core. I integrated in-application streaming for Don't Starve, as well as a full pass on optimizing the games shaders. I developed the initial prototype for Don't Starve Together, and after gaining traction in the studio, went into full 

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