Image of Mark Holmes

Mark Holmes's Email & Phone Number

Art Director/Principle Narrative Designer at Maxis/Electronic Arts (EA)

Mark Holmes's Email Addresses

ma****[email protected] Personal Email
m*****@lunavilla.com Work Email

Mark Holmes's Phone Numbers

(**) *** *** 736 Phone number

Mark Holmes's Work Experience

Electronic Arts (EA)

Art Director/Principle Narrative Designer

September 2018 to Present

Electronic Arts (EA)

Art Director

September 2018 to Present

Mark Cordell Holmes

Consultanting Art Director/Creative Director

August 2016 to May 2018

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Mark Holmes's Education

De Anza College

January 1990 to January 1991

San Jose State University

January 1987 to January 1989

Continuing Education

Mark Holmes's Professional Skills Radar Chart

Based on our findings, Mark Holmes is ...

Accommodating
Confident
Talkative

What's on Mark Holmes's mind?

Based on our findings, Mark Holmes is ...

50% Left Brained
50% Right Brained

Mark Holmes's Estimated Salary Range

About Mark Holmes's Current Company

Electronic Arts (EA)

Frequently Asked Questions about Mark Holmes

What company does Mark Holmes work for?

Mark Holmes works for Electronic Arts (EA)


What is Mark Holmes's role at Electronic Arts (EA)?

Mark Holmes is Art Director/Principle Narrative Designer


What is Mark Holmes's personal email address?

Mark Holmes's personal email address is ma****[email protected]


What is Mark Holmes's business email address?

Mark Holmes's business email address is m*****@lunavilla.com


What is Mark Holmes's Phone Number?

Mark Holmes's phone (**) *** *** 736


What industry does Mark Holmes work in?

Mark Holmes works in the Entertainment industry.


About Mark Holmes

đź’Ľ Past Experience

Mark Cordell Holmes has spent 15 years at Pixar Animation Studios working on features and shorts for Pixar films. During this time, he has worked on the development of characters and sets for features such as Toy Story 3, Cars 2, and Cars toons, as well as the development of the game Rush. Additionally, he has also worked on developing pitches for various original game concepts, including a cancelled game called Newt.


🎓 Education

Mark Cordell Holmes has taken many different routes to get where he is now. He has started out with graphic design, Illustration at San Jose State University, then Film Making/Animation at De Anza College. After a while, he attended Continuing Education where he became a Screenwriter and Fiction,Storytelling, Improviser.All of these experiences have taught him how to be creative and come up with ideas, and have also helped him stay on top of his game in terms of workflow. When it comes time to put these ideas into a story or screenplay, he takes into account the different mediums and how they work. He knows that no one is perfect, so he always tries to make sure that each and every project is perfect in its own way.And that’s what has helped him make aname for himself as a Screenwriter and Novelist. He has written and/or directed a number of short- and long-form videos, several featurelengths, and four featurelengths for broadcast. To date, he has authored or co-authored ten books. These books, allawarround the world, teach children about screenwriting, storytelling, improvisation, film making, and animation.In recent years, he has also become a stabilizing factor in the development of newscreenwriters, working with foundations and directors to Liga de Fierro and The Lord of the Rings, among others.Mark Cordell Holmes is also a very hard worker and has always been able to achieve great things even when the going was tough. He has always been able to find time for his hobbies and have a lot of fun, even when he isn’t working on a project. That is why we believe that he is one of the most ready and capable screenwriters out there.


đź’ˇ Technical & Interpersonal Skills

Mark Cordell Holmes' work experiences:Digital Artist at Electronic Arts (EA)March 16, 2018 - May 18, 2018.Creative Director/Creative Director at Mark Cordell Holmes from August 2016 to May 2018.Background:Mark Cordell Holmes has worked as a freelance digital artist and designer since 1992. At Electronic Arts, he was a digital artist and designer responsible for designing bitmap and vector-based digital illustrations for educational modules. He also worked as a digital artist for Capital One Creative Lab in SF, CA, helping conceptualize, execute and manage interactive print platforms for cafés. In 2016, Holmes was hired as a creative director at Facebook Building 8 via ProUnlimited in Menlo Park, CA. There, he helped author, pre-visualize & oversee creative content for ambitious Ambient AR platform. Holmes also co-created and helped design the visual look & design logic for original IP mid-core genre mobile game, Battle Bugs. Holmes is also a consultant for The 3D0 Company, Cyclone Studios, Presage, Mindsphere, Time-Warner Interactive, Digital Deck, Syndeo, One Page.


Mark Holmes’s Personal Email Address, Business Email, and Phone Number

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In a nutshell

Mark Holmes's Personality Type

Extraversion (E), Intuition (N), Feeling (F), Judging (J)

Average Tenure

2 year(s), 0 month(s)

Mark Holmes's Willingness to Change Jobs

Unlikely

Likely

Open to opportunity?

There's 78% chance that Mark Holmes is seeking for new opportunities

Mark Holmes's Social Media Links

/in/markcordellholmes /company/electronic-arts /school/san-jose-state-university/ /redir/redirect
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