Software Engineer
San Francisco, California, United States
Riot Games
Software Engineer
March 2018 to February 2020
Greater Los Angeles Area
Twitch
Software Engineer
August 2016 to February 2018
San Francisco Bay Area
Rubicon Project
Lead Software Engineer
November 2014 to March 2016
San Francisco Bay Area
iSocket (acquired by Rubicon Project)
Lead Platform Engineer
February 2013 to November 2014
San Francisco Bay Area
Vanguard
Software Developer
April 2012 to February 2013
Greater Philadelphia Area
Unity Technologies
Senior Software Engineer
San Francisco Bay Area
RDX: Edge Team. We make it easy for Riot services to publish their APIs to the public internet with authentication, access control, rate limiting, etc. We also provide the tech for the third party Riot Games API (developer.riotgames.com). RDX: Edge Team. We make it easy for Riot services to publish their APIs to the public internet with authentication, access control, rate limiting, etc. We also provide the tech for the third party Riot Games API (developer.riotgames.com).
What company does Marc Gunn work for?
Marc Gunn works for Riot Games
What is Marc Gunn's role at Riot Games?
Marc Gunn is Software Engineer
What industry does Marc Gunn work in?
Marc Gunn works in the Computer Games industry.
Who are Marc Gunn's colleagues?
Marc Gunn's colleagues are Alexander Chou, Sam Zhao, Karen Chiang, Bernie Marger, Mary Thao, Kevin Lu, Richard Duarte, Fabian Betancur, Daniel Post, and Taylor Ho
📖 Summary
Software Engineer @ Riot Games RDX: Edge Team. We make it easy for Riot services to publish their APIs to the public internet with authentication, access control, rate limiting, etc. We also provide the tech for the third party Riot Games API (developer.riotgames.com). From March 2018 to February 2020 (2 years) Greater Los Angeles AreaSoftware Engineer @ Twitch Platform API Team From August 2016 to February 2018 (1 year 7 months) San Francisco Bay AreaLead Software Engineer @ Rubicon Project ▪ Primary technical owner of Guaranteed Orders services and externally facing APIs. ▪ Delivered Guaranteed Orders internationalization support.▪ Implemented integrations against new and existing Rubicon Project back end services.▪ Coding for Data Management platform From November 2014 to March 2016 (1 year 5 months) San Francisco Bay AreaLead Platform Engineer @ iSocket (acquired by Rubicon Project) Junior Software Engineer (Feb 2013 - Jan 2014):▪ Migrated existing application code to a distributed service layer.▪ Built integrations against DFP, DCM, Adzerk, and Microsoft ad server APIs.▪ Wrote key infrastructural components of the iSocket platform including messaging, text search, and distributed concurrency controls.Lead Platform Engineer (Jan 2014 - Nov 2014):▪ Primary owner of all back-end services and externally facing APIs. ▪ Provided technical leadership to platform team.▪ Managed technical relationships with API partners. From February 2013 to November 2014 (1 year 10 months) San Francisco Bay AreaSoftware Developer @ Vanguard ▪ DevOps engineer▪ Developed new features for Vanguard's Retail Order Management system.▪ Provided 24/7 operational support. From April 2012 to February 2013 (11 months) Greater Philadelphia AreaSenior Software Engineer @ Unity Technologies San Francisco Bay Area
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
1 year(s), 6 month(s)
Unlikely
Likely
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