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Lance Thornton

Computer Graphics Intern @ Industrial Light & Magic

Senior Technical Solutions Executive at Autodesk

San Francisco Bay Area

Ranked #973 out of 19,460 for Computer Graphics Intern in United States

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Lance Thornton's Email Addresses & Phone Numbers

Lance Thornton's Work Experience

Industrial Light & Magic

Computer Graphics Intern

May 1998 to September 1998

San Rafael, CA


Senior Technical Account Manager

February 2016 to January 2018

San Francisco Bay Area


Technical Account Manager

August 2011 to February 2016

Lance Thornton's Education

University of Central Florida

BA, Animation

University of Southern Mississippi

BS, Computer Science

Texas A&M University

MS, Visualization

Lance Thornton's Professional Skills Radar Chart

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Values competence

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52% Left Brained
48% Right Brained

Lance Thornton's Estimated Salary Range

About Lance Thornton's Current Company

Industrial Light & Magic

- Trained traditional 2D animators to use 3D computer animation software for Star Wars: Episode 1

Frequently Asked Questions about Lance Thornton

What company does Lance Thornton work for?

Lance Thornton works for Industrial Light & Magic

What is Lance Thornton's role at Industrial Light & Magic?

Lance Thornton is Computer Graphics Intern

What is Lance Thornton's personal email address?

Lance Thornton's personal email address is t****[email protected]

What is Lance Thornton's business email address?

Lance Thornton's business email addresses are not available

What is Lance Thornton's Phone Number?

Lance Thornton's phone (**) *** *** 292

What industry does Lance Thornton work in?

Lance Thornton works in the Animation industry.

Who are Lance Thornton's colleagues?

Lance Thornton's colleagues are Amanda Garnham, Martin Ryall, Kelly Banning, Tomislav Golubovic, Lilli Smith, Ryan Skaggs, Gabe Zentall, Brian Roche, Derry Vaughan, and Saoirse(Seersha) Colgan

About Lance Thornton

📖 Summary

Computer Graphics Intern @ Industrial Light & Magic - Trained traditional 2D animators to use 3D computer animation software for Star Wars: Episode 1 From May 1998 to September 1998 (5 months) San Rafael, CASenior Technical Account Manager @ Autodesk - Provide consulting and project management for high profile custom development engagements- Develop business plans with account teams- Guide and mentor internal support, product, and account teams- Evaluate technology for acquisition by Autodesk From February 2016 to January 2018 (2 years) San Francisco Bay AreaTechnical Account Manager @ Autodesk - Hired to define the job and transform how Autodesk works with Enterprise film studios- Consistent top performer, recipient of multiple Autodesk awards From August 2011 to February 2016 (4 years 7 months) Lead Design Consultant @ Apple - Provided artistic guidance to research teams working on facial recognition and animation- Co-developed a facial animation system that could morph between different ethnicities, ages, and genders From April 2011 to August 2011 (5 months) Portland, ORSenior Character Technical Director @ DreamWorks Animation - Developed animation systems for characters for Megamind (nominated for a VES award), Kung Fu Panda 2, and Madagascar 3- Developed custom solutions to increase animator productivity and asset reuse- Mentored interns and new hires From March 2008 to April 2010 (2 years 2 months) Redwood City, CASenior Creature Technical Director @ Weta Digital - Developed creature motion systems for AVATAR and The Adventures of Tintin- Co-developed custom character rigging technology that incorporated motion capture data, physically based dynamics, and keyframe character animation; blending seamlessly between solutions From November 2006 to December 2007 (1 year 2 months) Wellington, New ZealandTechnical Director, Animator @ Pixar Animation Studios - Articulated characters on Humpty Trouble, Finding Nemo, The Incredibles, Cars, Ratatouille- Developed a custom Animator controlled collision system for Ratatouille- Co-developed a patented muscle system for characters on The Incredibles- Animated Buzz Lightyear for Siggraph Electronic Theater "2001: A Digital Odyssey"- Simulated and tailored clothing and hair on The Incredibles and Ratatouille- Authored master character rigs for The Incredibles and Ratatouille- Simulated massive crowds on Cars to support key story elements- Developed rapid character prototyping system for Humpy Trouble (unreleased short film) From January 2001 to October 2006 (5 years 10 months) Emeryville, CACharacter Animation Instructor, Graduate Level @ Academy of Art University - Educated and inspired Animation graduate students through classroom lecture, presentations, and art reviews From January 2006 to May 2006 (5 months) San Francisco, CAAnimation Gallery Tour Operator @ Walt Disney World - This is where my career started- Roommates were Goofy and Tigger (for real!) From May 1997 to December 1997 (8 months) Orlando, FLSenior Technical Solutions Executive @ Autodesk - I work with Enterprise film studios (Disney, Technicolor, Sony Pictures, etc.) to solve motion picture production and business challenges- Data driven and results focused- Collaborating across many organizations within Autodesk including Product Development, Support, Consulting, Sales, and Marketing San Francisco Bay Area

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In a nutshell

Lance Thornton's Personality Type

Extraversion (E), Sensing (S), Feeling (F), Judging (J)

Average Tenure

1 year(s), 11 month(s)

Lance Thornton's Willingness to Change Jobs



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