Lead DevOps Architect at McAfee
Santa Rosa, California
Purple Mountain Landscaping
Assistant Landscaper
June 1998 to August 1998
Skyhigh Networks
Manager, Engineering Productivity and Tools
April 2016 to January 2018
Campbell, CA
Skyhigh Networks
Senior Infrastructure Engineer
April 2015 to April 2016
Campbell/San Francisco, CA
Krux
Senior Infrastructure Engineer
December 2014 to April 2015
San Francisco Bay Area
Electronic Arts (EA)
Senior Online Engineer
October 2013 to December 2014
Redwood Shores, CA
Idle Games
Senior Scalability Engineer
April 2012 to October 2013
San Francisco
6waves Lolapps
Senior Scalability Engineer
January 2011 to April 2012
Vector Entertainment
Lead Server Engineer
December 2009 to December 2010
PEAR
Developer
June 2003 to November 2010
eNetInsurance
Lead Developer / Senior Technologist
February 2009 to November 2009
Grey SF
Lead Developer
October 2005 to February 2009
PNI Corp.
Programmer / Analyst
June 2003 to October 2005
Restek
Programmer / System Admin
June 1998 to April 2003
McAfee
Lead DevOps Architect
What company does Justin Patrin work for?
Justin Patrin works for Purple Mountain Landscaping
What is Justin Patrin's role at Purple Mountain Landscaping?
Justin Patrin is Assistant Landscaper
What industry does Justin Patrin work in?
Justin Patrin works in the Computer & Network Security industry.
Who are Justin Patrin's colleagues?
Justin Patrin's colleagues are Raju Gona, Henry Sue, Baskar Pandurangan, Troy Caldwell, Pankaj Solanki, Giridhar Nalmar, Max Kalashnikov, Scott Duchin, Chapman Seto, and Jennifer Rocha
📖 Summary
Assistant Landscaper @ Purple Mountain Landscaping From June 1998 to August 1998 (3 months) Manager, Engineering Productivity and Tools @ Skyhigh Networks Manager of a small team maintaining, extending, and improving the infrastructure that gets code to production while maintaining audibility, quality, and stability. From April 2016 to January 2018 (1 year 10 months) Campbell, CASenior Infrastructure Engineer @ Skyhigh Networks Big data processing, querying, indexing, and management. Managing operational complexity of big data. Data migration and management systems. Refactoring and microservices. From April 2015 to April 2016 (1 year 1 month) Campbell/San Francisco, CASenior Infrastructure Engineer @ Krux Automation, Provisioning, AWS, Puppet, Python, Cassandra, EMR, etc. Huge amounts of realtime data as well as offline processing. From December 2014 to April 2015 (5 months) San Francisco Bay AreaSenior Online Engineer @ Electronic Arts (EA) Built, maintained, extended, and monitored backend services for Dawngate, a realtime online game. C++, SQL, Java, GWT, and Python. From October 2013 to December 2014 (1 year 3 months) Redwood Shores, CASenior Scalability Engineer @ Idle Games Built automated backup and restore scripts for large sharded mongo clusters. Handled server operations for infrastructure and backend of large scale realtime games, including on demand scaling and capacity planning. Implemented automated testing systems for multiple components in multiple languages for continuous integration purposes. Built automated build and deployment systems. Solved performance issues in server and client-side code. Implemented socket-over-http tunneling for realtime gameplay support on limited networks. From April 2012 to October 2013 (1 year 7 months) San FranciscoSenior Scalability Engineer @ 6waves Lolapps Implemented new systems and refactored old systems in Python to increase the scalability, performance, and uptime of Facebook games which has millions of active users each month. From January 2011 to April 2012 (1 year 4 months) Lead Server Engineer @ Vector Entertainment Took over continuing development of a 150,000 line code base for a real-time 3D MMO as the sole engineer. Built an automated build and deployment system, set up production and testing servers, and worked with a small team to refine and hone an unfocused game and make it into a fun game with a growing community. From December 2009 to December 2010 (1 year 1 month) Developer @ PEAR I started submitting bug requests, moved up to adding patches to my requests, and have finally become a lead on the DB_DataObject_FormBuilder package. I help those I can on the lists and discuss the workings of PEAR with the other members of the community. From June 2003 to November 2010 (7 years 6 months) Lead Developer / Senior Technologist @ eNetInsurance I was one of two lead developers who built a new department at eNetInsurance in order to build new applications. From February 2009 to November 2009 (10 months) Lead Developer @ Grey SF I started working mostly with ActionScript2 (Object Oriented Flash) but also did some PHP, JavaScript, Java, HTML, and anything else which comes up. Later I moved up to Flex/ActionScript3 and was the lead on a rebuild of an entire online application as well as the website. From October 2005 to February 2009 (3 years 5 months) Programmer / Analyst @ PNI Corp. I helped to create and manage an intranet with reporting applications, automation, and integrated applications with our ERP system. I also did much of the work on the corporate website and wrote their online shopping cart from scratch. From June 2003 to October 2005 (2 years 5 months) Programmer / System Admin @ Restek Windows NT Server and Workstation Administrator, Symantec Ghost expert, PHP Developer, Perl Developer, helped to create a dynamic bandwidth monitoring and limiting system with a packet shaping device. From June 1998 to April 2003 (4 years 11 months) Lead DevOps Architect @ McAfee After Skyhigh Networks was acquired by McAfee I continued my role as lead of EP and have also taken on a larger role within the DevOps organization.Took on maintenance, updates, and improvement of Infrastructure-as-Code CloudFormation system, including tooling, process improvement, and feature addition.Worked with a small team to lead our migration from a data center to AWS.
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
2 year(s), 1 month(s)
Unlikely
Likely
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