Senior VoIP Platform Engineer at Nexogy
Fort Lauderdale, Florida
Senior VoIP Platform Engineer
August 2014 to Present
IT Project Manager
September 2011 to Present
Video Game Design Consultant
2011 to Present
Education and International Affairs Manager
2009 to Present
Game Development Leader Co-Founder
June 2013 to July 2014
Game Design, Game Balancing, Development Tool Design and Gamification
2011 to May 2014
Caracas - Venezuela
Universidad Nueva Esparta
October 2006 to August 2011
Associate Producer / Game Designer
2010 to 2011
Sr. Manger & Field Services
February 2008 to April 2010
Lowe and Partners Concept
Digital Solutions Architect
2006 to 2008
Mobile Entertainment C.A.
Mobile Games Department Coordinator
2006 to 2006
January 2003 to December 2005
Caracas - Venezuela
Listo CDS Telecom
January 2001 to November 2002
Nexogy is an IP Telephony Company providing cloud business phone systems to small and medium sized businesses in the US. Nexogy's services help companies increase business productivity, lower communication expenses and improve their image. Each solution is tailored to the company's specific needs, whether it is for on-the-go workforce, call centers, multi-location organizations or start-ups. Responsible of:... Nexogy is an IP Telephony Company providing cloud business phone systems to small and medium sized businesses in the US. Nexogy's services help companies increase business productivity, lower communication expenses and improve their image. Each solution is tailored to the company's specific needs, whether it is for on-the-go workforce, call centers, multi-location organizations or start-ups. Responsible of: research, development, maintenance, deployment and education of our platform's usage.
What company does Jorge Padua work for?
Jorge Padua works for Nexogy
What is Jorge Padua's role at Nexogy?
Jorge Padua is Senior VoIP Platform Engineer
What industry does Jorge Padua work in?
Jorge Padua works in the Computer Games industry.
I believe applications and software always need to look and behave like games. In this world users keep evolving and they are constantly facing complex situations that are easier to accomplish if they are rewarded with the appropriate feedback. Simple interfaces that help users solve complex problems, is how games are created and how all applications and software should be developed. I´m a true believer and supporter of real gamification strategies not just scores, leveling and badges. In my work I am usually responsible for the development, launch and growth of entertainment applications and games from its concept to completion. I’ve managed projects and workflow for large and small teams of talented Programmers, Artists and Designers while collaborating with the marketing and business teams to direct the creation of new games and multimedia applications based on marketing research. I fully understand coding, art production, sound, QA and design. Communication regarding features, planning and progress is key in project development. I’m capable of making the tough decisions and know when to say “no”. I know when to entrust and when to be hands-on in order to manage the morale and confidence of my teams. I’m a quality gate-keeper and I challenge my team to polish every single feature, design, piece of art or mechanisms when I’m sure they can deliver. I’ve had experience in the use analytics, key metrics and user feedback to determine user trends and behavior. I have worked and launched applications in many platforms and I'm always open to try new technology.Senior VoIP Platform Engineer @ Nexogy is an IP Telephony Company providing cloud business phone systems to small and medium sized businesses in the US. Nexogy's services help companies increase business productivity, lower communication expenses and improve their image. Each solution is tailored to the company's specific needs, whether it is for on-the-go workforce, call centers, multi-location organizations or start-ups. Responsible of: research, development, maintenance, deployment and education of our platform's usage. From August 2014 to Present (1 year 3 months) Coral GablesIT Project Manager @ Create and maintain a information technology project plan that communicates tasks, milestone dates, status and resource allocation. Utilize tools for Scrum Framework Application. Coordinate delivery of development (beta) and production releases that meet quality assurance standards. Assist technical team in design and development tasks. Assist test team in creating test plans and testing efforts. From September 2011 to Present (4 years 2 months) Fort LauderdaleVideo Game Design Consultant @ Game Designer Game Balancing Game Development Tool Designer Scrum Master (Consultant) From 2011 to Present (4 years) Education and International Affairs Manager @ I am founder and member of the Universal Foundation for the Video game users' protection and information. I have worked in the development of different mechanisms to help regulate the application of a Banning Law of Warlike Video games in Venezuela. We built the structural base for the Parents and User's Video game Content and Regulation Program. From 2009 to Present (6 years) Game Development Leader Co-Founder @ Wayra Winners in Caracas, Venezuela on June 19th 2013, Venture Hive Winners in Miami, Florida on January 13th 2014. Predictvia is a Plug'n'Play Predictive Analytics Platform for the Entertainment/Tickets Industry. We use our games division to create a user experience while we reinforce our prediction algorithms based on the players choices during gameplay. From June 2013 to July 2014 (1 year 2 months) Caracas, VenezuelaGame Design, Game Balancing, Development Tool Design and Gamification @ Social Game Design - Production and Implementation. Game Development Tool Design. Game Balancing. Gamification process implementation. From 2011 to May 2014 (3 years) Caracas - VenezuelaProgramming Teacher @ Computer Programming Teacher for 3rd semester of Computer Science. Data structures in C++. From October 2006 to August 2011 (4 years 11 months) Associate Producer / Game Designer @ Game Designer for new concepts as well as game balancing and development schedule and team management. From 2010 to 2011 (1 year) Sr. Manger & Field Services @ Strategic Technical Consulting, including product development, business plan & sales strategy development. From February 2008 to April 2010 (2 years 3 months) Digital Solutions Architect @ Responsible for designing applications for Business Intelligence with intuitive and dynamic User Interface. From 2006 to 2008 (2 years) Mobile Games Department Coordinator @ Mobile Games Coordinator From 2006 to 2006 (less than a year) Security Specialist @ Responsible for design, development of security projects for private home and companies ranging from: CCTV systems, Access Control Systems, Biometrics, Remote vigilances systems among others. Implemented Control Rooms, Panic Rooms, and multiple solutions. From January 2003 to December 2005 (3 years) Caracas - VenezuelaTechnical Support @ I was responsible for the Setup of PBX and our VoIp Telecommunications center's hardware configuration. From January 2001 to November 2002 (1 year 11 months) Caracas, VenezuelaBachelor, Computer Science @ Universidad Nueva Esparta From 2003 to 2008 High School Diploma, Science @ U.E. Santo Tomás de Villanueva From 1992 to 1997 Jorge Padua is skilled in: Project Management, Team Leadership, Gamification, Mentoring, Game Development, Game Design, Video Games, Mobile Games, C++, User Experience, Scrum, Mobile Applications, Interactive Advertising, Programming, Gaming, Unreal Engine 3, Teaching, ActionScript, Software Development, Flash, User Interface Design, Web Development, Gameplay, Problem Solving, Social Media, SDL, PHP, User Interface, Localization, R&D, CSS, HTML, Production, Social Games
Introversion (I), Sensing (S), Feeling (F), Perceiving (P)
2 year(s), 8 month(s)
There's 88% chance that Jorge Padua is seeking for new opportunities
Issued by http://ve.wayra.org/ · January 2013
Issued by Venture Hive · November 2013
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