Sr. Technical Director of Social Casino at GSN Games
Providence, Rhode Island Area
GSN (TV & Games)
Sr. Technical Director
Greater Boston Area
Irrational Games
Principal Tech Programmer
September 2012 to November 2013
38Studios
Technical Director
October 2010 to May 2012
Providence, Rhode Island Area
Kaos Studios (THQ)
Senior Programmer
2006 to November 2010
DOBI Medical International
Senior Software Developer
November 2005 to June 2006
NeverSleep, Inc
CEO
September 1999 to December 2005
Winmar Publishing, Inc.
Director of IT
May 2004 to November 2005
Sheriff Sales Software & Services
Sr. Software Architect/Engineer
September 1999 to May 2004
CobraSoft
Owner/Operator
January 1990 to September 1999
GSN (TV & Games)
Principal Mobile Developer
November 2013 to November 2014
Greater Boston Area
Coordinating technical scheduling and directives across multiple teams and divisions.Implementing improvements to development pipeline and process.Leading teams to success. - Create roadmaps to strategically grow the team and product- Coding standards and guidelines, educating “Clean Code”- Build pipeline and improvements toward continuous delivery.- Coordinating multiple teams world-wide- Established agile methodology and estimation- Evaluate, refine and approve technical... Coordinating technical scheduling and directives across multiple teams and divisions.Implementing improvements to development pipeline and process.Leading teams to success. - Create roadmaps to strategically grow the team and product- Coding standards and guidelines, educating “Clean Code”- Build pipeline and improvements toward continuous delivery.- Coordinating multiple teams world-wide- Established agile methodology and estimation- Evaluate, refine and approve technical designs- Manage multiple teams, in multiple geographic locations- Evaluate metrics and liveops analysis to make decisions and adjustments to products.
What company does Ian Pilipski work for?
Ian Pilipski works for GSN (TV & Games)
What is Ian Pilipski's role at GSN (TV & Games)?
Ian Pilipski is Sr. Technical Director
What industry does Ian Pilipski work in?
Ian Pilipski works in the Computer Games industry.
Who are Ian Pilipski's colleagues?
Ian Pilipski's colleagues are Galen Britton, Leo Au, Virginia Mastroianni, Kellie Lindback, Solange Gabriel, Gopa Kutty, Stéphane Jarbouai, Stevie Boebi, Roger Domenech, and Nadav Somekh
💼 Past Experience
Tony Scranton- Head of Game Development at Irrational GamesTony Scranton is Head of Game Development at Irrational Games. In his role, Tony oversees all the game development in Irrational Games, from developing the games to launching them onto the market. His responsibilities include developing and managing the game development process, as well as overseeing all of the team members who work on the games.Tony has a long history in the video game industry, having worked as a programmer and engineer for various companies. He has also gained experience in game development through his work at Irrational Games, where he has been responsible for developing games like Bioshock Infinite, Borderlands 2, and Max Payne.Tony is highly experienced in the development of multiplayer games, having experience working on both online and offline multiplayer games. He is also very experienced in the development of 3D games, having worked on projects such as thetx Legislature and Quake 4.Tony has a great deal of experience and expertise in several areas, which he has put to use in his work at Irrational Games. One of the most important aspects of Tony’s job is his focus onTaylor Swift and Destiny. In his role, he is responsible for ensuring that the games are both challenging and entertaining, and that they are well-made and fun to play.Tony is highly important to Irrational Games, and his work has helped the company achieve great success. He is a strong individual who is always willing to take on new challenges, and he is a great leader and motivator.Overall, Tony Scranton is a highly experienced and important individual in the video game industry. He is able to bring high-quality games to the market, and his work has helped Irrational Games become an extremely successful company.
🎓 Education
Ian Pilipski has extensively studied chemical engineering. After studying at New Jersey Institute of Technology, he went on to attend Seton Hall University, where he completed hisChemE degree in 1990. After completing his courses at Seton Hall, he moved on to work in the chemical industry. While working in the industry, he learned a great deal about working in a team, as well as the importance of communication and collaboration. As a result of his studies and work experience, Ian is well- suited to working in a team environment and has developed strong communication skills.
💡 Technical & Interpersonal Skills
Ian Pilipski has eighteen years of experience as a software engineer and technical director. He has experience in a number of different areas of software engineering, including coding standards, development pipelines, process, architectural design, and metrics. In his spare time, he enjoys spending time with his family and friends, playing video games, and spending time outside.
Introversion (I), Sensing (S), Thinking (T), Perceiving (P)
3 year(s), 5 month(s)
Unlikely
Likely
There's 73% chance that Ian Pilipski is seeking for new opportunities
Enjoy unlimited access and discover candidates outside of LinkedIn
Trusted by 400K users from
76% of Fortune 500 companies
The most accurate data ever
Hire Anyone, Anywhere
with ContactOut today
Making remote or global hires? We can help.
No credit card required
Ian Pilipski's Social Media Links
/company/g... /school/nj...