Senior Level Designer at DONTNOD Entertainment
Paris Area, France
DONTNOD Entertainment
Senior Level Designer
June 2015 to Present
Paris Area, France
Ubisoft Montréal
Senior Level Designer
May 2012 to May 2015
Ubisoft Paris
Senior Level Designer
May 2006 to May 2012
Paris Area, France
Darkworks
Level Designer
March 2008 to November 2008
Perception Pty Ltd
Level Designer
October 2005 to February 2006
Kylotonn
Level Designer / Production Assistant
July 2005 to October 2005
Péoléo
Game / Level Designer
July 2004 to September 2004
What company does Florent Guillaume work for?
Florent Guillaume works for DONTNOD Entertainment
What is Florent Guillaume's role at DONTNOD Entertainment?
Florent Guillaume is Senior Level Designer
What industry does Florent Guillaume work in?
Florent Guillaume works in the Computer Games industry.
📖 Summary
Passionate about game development after 10 years as a Level Designer in the industry and 5+ years in the Unreal modding community. Current project : Vampyr Titles i worked on : - Assassin's Creed Syndicate (PS4, Xbox One, PC) - For Honor (PS4, Xbox One) - Assassin's Creed IV : Black Flag (PS4, Xbox One, PC) - Rainbow Six : Patriots (Xbox 360, PS3, PS4, Xbox One, PC) - Ghost Recon : Future Soldier (Xbox 360, PS3, PC) - Red Steel 2 (Nintendo Wii) - I am Alive (Xbox 360, PS3, PC) - Red Steel (Nintendo Wii) - Stargate : The Alliance (PC, Xbox, PS2) - Bet On Soldier (PC)Senior Level Designer @ Senior Level Designer on Vampyr From June 2015 to Present (7 months) Paris Area, FranceSenior Level Designer @ Senior Level Designer on Assassin's Creed Syndicate Senior Level Designer on For Honor Senior Level Designer on Assassin's Creed IV : Black Flag Senior Level Designer on Rainbow Six : Patriots From May 2012 to May 2015 (3 years 1 month) Senior Level Designer @ Senior Level Designer on Ghost Recon : Future Soldier Senior Level Designer on Red Steel 2 Level Designer on I am Alive Level Designer on Red Steel From May 2006 to May 2012 (6 years 1 month) Paris Area, FranceLevel Designer @ Level Designer on I Am Alive (working offsite for ubisoft) From March 2008 to November 2008 (9 months) Level Designer @ Level Designer on the game Stargate : The Alliance for Ps2, Xbox and PC From October 2005 to February 2006 (5 months) Level Designer / Production Assistant @ Level Design on Bet On Soldier From July 2005 to October 2005 (4 months) Game / Level Designer @ During summer 2004 i've been doing a three month internship in Péoléo as a Game Designer on their upcoming PS2 console game : The Monster Troop'. From July 2004 to September 2004 (3 months) +5, Game design @ SupInfoGame From 2003 to 2005 +2, IT and Multimedia @ IUT Paul Sabatier From 2001 to 2003 Florent Guillaume is skilled in: Level Design, Game Design, Video Games, Gameplay, Unreal Engine 3, Game Development, Game Mechanics, Console, Wii, Xbox
Introversion (I), Intuition (N), Feeling (F), Judging (J)
1 year(s), 7 month(s)
Unlikely
Likely
There's 94% chance that Florent Guillaume is seeking for new opportunities
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