Image of Eike Umlauf

Eike Umlauf

Senior Software/Gameplay Engineer @ Rare Ltd

Senior Software Engineer bei Rare Ltd

Birmingham, United Kingdom

Ranked #1,093 out of 21,860 for Senior Software/Gameplay Engineer in United States

Section title

Eike Umlauf's Email Addresses & Phone Numbers

Eike Umlauf's Work Experience

Rare Ltd

Senior Software/Gameplay Engineer

April 2005 to Present

VRVis Vienna

Researcher & Software Engineer

September 2004 to March 2005

Phoenix Informatique

Web Developer

August 2003 to September 2003

Eike Umlauf's Education

Technische Universit├Ąt Wien

Diplom-Ingenieur Computer Science 1.79

Eike Umlauf's Professional Skills Radar Chart

Based on our findings, Eike Umlauf is ...

Individualistic
Doer
Analytical

What's on Eike Umlauf's mind?

Based on our findings, Eike Umlauf is ...

52% Left Brained
48% Right Brained

Eike Umlauf's Estimated Salary Range

About Eike Umlauf's Current Company

Rare Ltd

In my time at Rare I have worked in Gameplay, Kinect-powered gesture control, Cameras, Artificial Intelligence, Networking, Physics, UI, Savegame systems and Tools. My passion lies with gameplay and prototyping of new ideas. I've worked on several AAA games for Xbox 360 and lately Xbox One, but some of my proudest moments I had creating prototypes for...

Frequently Asked Questions about Eike Umlauf

What company does Eike Umlauf work for?

Eike Umlauf works for Rare Ltd


What is Eike Umlauf's role at Rare Ltd?

Eike Umlauf is Senior Software/Gameplay Engineer


What is Eike Umlauf's personal email address?

Eike Umlauf's personal email address is e****[email protected]


What is Eike Umlauf's business email address?

Eike Umlauf's business email addresses are not available


What is Eike Umlauf's Phone Number?

Eike Umlauf's phone +44 ** **** *293


About Eike Umlauf

­čôľ Summary

Experienced Software Development Engineer with a broad range of skills. Have worked on videogames for the Xbox 360 console (and mobile phones as private projects) for the majority of my professional career, plus have previous experience in Visualisation research, UI programming, web development, as well as art asset creation and soundtrack writing. Creative and positive attitude, flexible, pragmatic, people management & mentoring experience.Senior Software/Gameplay Engineer @ In my time at Rare I have worked in Gameplay, Kinect-powered gesture control, Cameras, Artificial Intelligence, Networking, Physics, UI, Savegame systems and Tools. My passion lies with gameplay and prototyping of new ideas. I've worked on several AAA games for Xbox 360 and lately Xbox One, but some of my proudest moments I had creating prototypes for new game concepts, some of which saw the light of day as a released product, and some of which did not. Game Biography: * Kameo - Elements of Power (Xbox 360) - Last-minute bug firefighting in UI, savegame, DLC and gameplay areas. * Viva Pinata (Xbox 360) - Networking and Gameplay * Viva Pinata: Trouble in Paradise (Xbox 360) - Prototyping of new features, Networking, Gameplay, some UI work * Kinect Sports 2 (Xbox 360) - Prototyping of sports disciplines, Gameplay, Camera, Kinect * Kinect Sports 2 DLC (Xbox 360) - Sole Engineer for two additional wintersports disciplines * Kinect Sports Rivals (Xbox One) - Prototyping of sports disciplines, Software Architect for Rock Climbing sport, in-depth Kinect gesture work, AI, Physics. From April 2005 to Present (10 years 9 months) Researcher & Software Engineer @ Research of impostor rendering techniques (Billboard clouds) for fast rendering of large forested areas. Real-time visualisation and surface simulation of car interior materials, particularly fabrics and leathers. From September 2004 to March 2005 (7 months) Web Developer @ Programming and Interface Design of web-based Library rental system. From August 2003 to September 2003 (2 months) Software Engineer / UI Artist @ Implementation and Interface Design of PC-side control software for ÔÇÜTTCarÔÇÖ realtime systems demonstrator prototype. From November 2001 to March 2002 (5 months) Web developer @ Implementation of an Online Shop system solution. Programming and UI design of web-based ICQ instant messenger client. From July 2000 to September 2000 (3 months) Diplom-Ingenieur, Computer Science, 1.79 @ Technische Universit├Ąt Wien Eike Umlauf is skilled in: Gameplay Programming, Kinect, Xbox 360, Xbox One, C++, Game Development, Mobile Game Development, Unity, C#


Eike UmlaufÔÇÖs Personal Email Address, Business Email, and Phone Number

are curated by ContactOut on this page.

10x your recruitment & sales conversations

Contact over 200M professionals
instantly by email or phone. Reveal
personal & work email addresses, as
well as phone numbers accurately with
our ContactOut Chrome extension.

In a nutshell

Eike Umlauf's Personality Type

Introversion (I), Sensing (S), Thinking (T), Perceiving (P)

Average Tenure

2 year(s), 5 month(s)

Eike Umlauf's Willingness to Change Jobs

Unlikely

Likely

Open to opportunity?

There's 90% chance that Eike Umlauf is seeking for new opportunities

Eike Umlauf's Achievements

Kinect Sports Season 2: Best Sports/Fitness Game

Issued by BAFTA ┬Ě March 2012

Engage candidates 10x faster

Enjoy unlimited access and discover candidates outside of LinkedIn

Trusted by 400K users from

76% of Fortune 500 companies

Microsoft Nestle PWC JP Morgan Merck Rackspace WarnerMedia Randstad Yelp Google

The most accurate data ever

CCPA Compliant
GDPA Aligned
150M Personal Emails
300M Work Emails
50M Direct Dials
200M Professional Profiles
30M Company Profiles

Hire Anyone, Anywhere
with ContactOut today

Making remote or global hires? We can help.

  • 50 contacts/month
  • Works on standard LinkedIn only
  • Work emails, personal emails, mobile numbers
* 1 user per company limit

No credit card required

Try ContactOut for Free